Official Unitree H2 deployment of TRACE: SONIC whole-body control with motion replay, planning, and VR teleoperation.
Contact-UAN: a proprioception-based residual world model for humanoid control
Dimensional is the agentic operating system for physical space. Command humanoids, quadrupeds, drones, and other hardware platforms in natural language and build multi-agent systems that work seamlessly with physical input (cameras, lidar, actuators).
Synapsa Commons: free, hands-on AI courses that run anywhere (Colab, Kaggle, Binder, Codespaces, Jupyter). EU AI Act conformity evidence, model validation, predictive maintenance, document extraction, retrieval and RAG, AI agents and MCP, a simulated humanoid. Every lesson autograded. From the team building Synapsa.
Welcome to GR00T Whole-Body Control (WBC)! This is a unified platform for developing and deploying advanced humanoid controllers. This includes: Decoupled WBC models used in NVIDIA Isaac-Gr00t, Gr00t N1.5 and N1.6 and GEAR-SONIC
[RSS'26] Welcome to Psi-Zero, a Humanoid VLA towards Universal Humanoid Intelligence.
A Paper List for Humanoid Robot Learning.
Roboto_origin Fully Open-Source DIY Humanoid Robot/θε倴εεζΊε ¨εΌζΊζζηΊ§δΊΊε½’ζΊε¨δΊΊ
ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.
RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robots
v1 of Asimov, an open-source humanoid robot
[arXiv 2025] TWIST2: Scalable, Portable, and Holistic Humanoid Data Collection System
BFM_Zero: A Promptable Behavioral Foundation Model for Humanoid Control Using Unsupervised Reinforcement Learning
HoloMotion: A Foundation Model for Whole-Body Humanoid Control
Open source evals for physical AI. Run any LLM/VLA on any arm/humanoid against any real/sim benchmark.
SOMA BVH to humanoid robot motion retargeting library built with Newton and NVIDIA Warp
π€ GRAIL is a fully digital data-generation pipeline that synthesizes humanoid loco-manipulation data from world models. π CoRL 2026 (Oral)
[RSS 2026] Perceptive Humanoid Parkour: Chaining Dynamic Human Skills via Motion Matching
HOI-Retarget: Contact-Centric Retargeting for Human-Object Interaction
Official reinforcement learning training framework for Asimov humanoid robots, built on Isaac Lab.
[CoRL 2026] The official implementation of "AdaPT: Towards Professional Tennis Styles for Humanoid Robots with Adaptive Motion Planning and Tracking."
Robot Intelligence Lab Motion Kit for human-to-humanoid motion retargeting
This repository provides Unitree G1 deployment code for GRIT v0.0.1, a whole-body motion-tracking control algorithm for humanoid robots.
2,000 curated embodied AI and robotics resources with bilingual metadata and transparent ranking
[CoRL 2026] Counterfactual Video Generation Enables Scalable Humanoid Loco-Manipulation
Perceptive behavioral foundation models for terrain-adaptive humanoid control: motion tracking, goal reaching, reward inference and teleoperation.
[CoRL 2026] HumanX: Toward Agile and Generalizable Humanoid Interaction Skills from Human Videos
EgoHumanoid-V2: Human-to-Humanoid Transfer of Coordinated Whole-Body Skills for Loco-Manipulation
SONIC whole-body tracking policy on the AgiBot X2 Ultra humanoid in MuJoCo β quick-play bundle with model, motions (walk / idle / Gangnam dance), and deploy-parity tuning
Learning Visual Humanoid Loco-Manipulation Policies from Simulated Experiences
Predictive Action Diffusion for Steerable Onboard Humanoid Control
Post-training humanoid whole-body trackers for perceptive control tasks
The offical code of Ο-0: A Latent Predictive World Action Model for Concurrent Humanoid Loco-Manipulation
Training DroidUp E1 humanoid robot locomotion using MJLab with AMP (Adversarial Motion Prior) and Mimic learning in simulation.
BiGym 2.0: Benchmarking Learned and Agent-Developed Policies for Humanoid Household Manipulation (arXiv:2610.07594)
[IROS 2026] ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulation
WB-WAM: Heterogeneous BodyβHand Pre-training for Humanoid Loco-Manipulation.
Code for Test-Time Compute for Humanoid Behavior Foundation Models
Reflex: Visually Grounded Reactive Humanoid Control (code coming soon)
MimicX: Policy-in-the-Loop Supervision Refinement for Video-Driven Humanoid Motion Tracking
An open source humanoid robot with 31 degrees of freedom (DoF)
[π CORL 2026] OmniContact: Chaining Meta-Skills via Contact Flow for Generalizable Humanoid Loco-Manipulation