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Search: vulkan Β· clear

boykopovar / AnyPS5

Tool for automatic PS5 executables porting to Linux and Windows

β–² 12k/7d β˜… 45k C++ πŸ”₯ today
ahwootech / BRUTAL

A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.

β–² 2.0k/7d β˜… 2.0k C# 2d ago
HayatoG / iss_pc

Native PC port (Linux/Windows) of inFAMOUS Second Son (PS4, CUSA00223) β€” in development, playable; runs your own game dump; no game or firmware files included. Motion sensor emulation. | Port nativo para PC de inFAMOUS Second Son (em desenvolvimento) β€” usa o seu prΓ³prio dump.

β–² 706/7d β˜… 706 C++ today
shadps4-emu / shadPS4

PlayStation 4 emulator for Windows, Linux, macOS and FreeBSD written in C++

β–² 351/7d β˜… 34k C++ πŸ”₯ today
BelmanteGu / SuperMarioWonderRecomp

Super Mario Bros. Wonder static recompilation (NVN on Vulkan/MoltenVK), macOS, Android and Windows. No game assets.

β–² 349/7d β˜… 349 C++ 2d ago
HayatoG / tlg_pc

Native PC port (Linux/Windows) of The Last Guardian (PS4, CUSA03627) β€” runs your own game dump; no game or firmware files included. Mouse/keyboard, optional 60 FPS, SMAA/CAS filters. | Port nativo para PC de The Last Guardian β€” usa o seu prΓ³prio dump.

β–² 346/7d β˜… 346 C++ 1d ago
GNSB / UFC-3-PS4-PORT-LINUX-WINDOWS

EA SPORTS UFC 3 (PS4) native port for Linux and Windows β€” SacredFire/bbport runtime + shadPS4-derived Vulkan renderer

β–² 136/7d β˜… 136 C++ today
mihawk-99 / PS5_MihawkOS

A Windows-inspired PS5 homebrew OS bringing 32-bit and 64-bit Windows gaming to console hardware through a custom Wine/Proton compatibility stack and native Vulkan graphics.

β–² 130/7d β˜… 130 C today
raulzrrs / letsgo-recomp

Native Windows port of PokΓ©mon: Let's Go, Eevee! (Switch v1.0.0) by static recompilation, built on LAS Recomp. No game files included.

β–² 124/7d β˜… 124 C today
gamboozino / ngbrecomp

Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, Steam Deck ready. Bring your own copy of the game.

β–² 97/7d β˜… 97 C 1d ago
HayatoG / gr2_pc

Native PC port (Linux/Windows) of Gravity Rush 2 (PS4, CUSA03694) β€” runs your own game dump; no game or firmware files included. Bilingual launcher (English/Portuguese). | Port nativo para PC de Gravity Rush 2 β€” usa o seu prΓ³prio dump.

β–² 68/7d β˜… 68 C++ 1d ago
SotC-project / sotc-pc

Shadow of the Colossus (PS4, CUSA08809) on Windows: a game-specific custom build of the shadPS4 emulator (GPL-2.0) plus scripts. Unofficial; no game files included, your own copy is needed.

β–² 47/7d β˜… 47 Shell 2d ago
iHaiDeeZ / SMW

SMW: Super Mario Bros. Wonder Recomp on jailbroken PS4 (GoldHEN). Native static recomp, RADV Vulkan, FSR 1, L3+R3 quick menu, 4 players. Bring your own dump.

β–² 38/7d β˜… 38 C 1d ago
NKS1608 / kiln-android-emulator

Kiln: an Android emulator for Apple Silicon Macs. Hardware virtualization, GPU acceleration (GLES/Vulkan), per-game key mapping. Beta.

β–² 35/7d β˜… 35 C today
DR-89 / nfsu2-vr

Experimental NFSU2 VR build for Windows PCVR and Meta Quest 3 standalone. DEV BUILD: not fully tested; bugs and performance issues may occur. No game content included.

β–² 34/7d β˜… 34 C today
nakaionyt / ShadowOfTheColossus-PC-FrameGen

Shadow of the Colossus (PS4) native PC port with DLSS-G / FSR 3 frame generation: 30 FPS locked, 60 shown. F7 uncaps live. Bring your own game files.

β–² 31/7d β˜… 31 C++ 3d ago
hnlyf168 / SimdYolo

Pure C#/.NET YOLO inference: SIMD CPU, Vulkan/Metal GPU, direct .pt and ONNX; detection, segmentation and pose.

β–² 27/7d β˜… 27 C# 3d ago
babasha / OGSR-2

X-Ray engine for S.T.A.L.K.E.R.: Shadow of Chernobyl on Vulkan β€” PC, Nintendo Switch, Android, Linux. Successor of OGSR Engine.

β–² 25/7d β˜… 25 C++ 5d ago
iHaiDeeZ / xemu-ps4

xemu (original Xbox emulator) ported to jailbroken PS4: Vulkan on RADV/GNM, PS4 frontend. Paused: boots Halo 2 to its title screen at ~1 fps.

β–² 25/7d β˜… 25 C 5d ago
Tencent / ncnn

ncnn is a high-performance neural network inference framework optimized for the mobile platform

β˜… 24k C++ today
google / filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

β˜… 21k C++ today
gfx-rs / wgpu

A cross-platform, safe, pure-Rust graphics API.

β˜… 18k Rust today
doitsujin / dxvk

Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine

β˜… 18k C++ today
bkaradzic / bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

β˜… 18k C++ today
AaronFeng753 / Waifu2x-Extension-GUI

Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IFRNet, CAIN, DAIN, and ACNet.

β˜… 17k C++ 3d ago
alibaba / MNN

MNN: A blazing-fast, lightweight inference engine battle-tested by Alibaba, powering high-performance on-device LLMs and Edge AI.

β˜… 16k C++ today
tracel-ai / burn

Burn is a next generation tensor library and Deep Learning Framework that doesn't compromise on flexibility, efficiency and portability.

β˜… 16k Rust today
apache / tvm

Open Machine Learning Compiler Framework

β˜… 14k Python today
cocos / cocos-engine

Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.

β˜… 9.9k C++ 12d ago
KytyPS5 / KytyPS5

PlayStation 5 translation layer for Windows, Linux and macOS

β˜… 9.4k C++ today
stride3d / stride

Stride (formerly Xenko), a free and open-source cross-platform C# game engine.

β˜… 7.9k C# today
raphamorim / rio

A hardware-accelerated GPU terminal emulator focusing to run in desktops and browsers.

β˜… 7.6k Rust 2d ago
lemonade-sdk / lemonade

Lemonade helps users discover and run local AI apps by serving optimized LLMs right from their own GPUs and NPUs. Join our discord: https://discord.gg/5xXzkMu8Zk

β˜… 5.9k C++ today
KhronosGroup / MoltenVK

MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.

β˜… 5.9k Objective-C++ 7d ago
crosire / reshade

A generic post-processing injector for games and video software.

β˜… 5.6k C++ 26d ago
dotnet / Silk.NET

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

β˜… 5.2k C# 2d ago
mosra / magnum

Lightweight and modular C++11 graphics middleware for games and data visualization

β˜… 5.2k C++ 1d ago
KaijuEngine / kaiju

General purpose 3D and 2D game engine using Go (golang) and Vulkan with built in editor

β˜… 4.7k Go 4d ago
OGRECave / ogre

high-performance rendering backend (C++, Python, C#, Java)

β˜… 4.7k C++ today
Dav1dde / glad

Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.

β˜… 4.6k C 22d ago
iree-org / iree

A retargetable MLIR-based machine learning compiler and runtime toolkit.

β˜… 4.0k C++ today
0xShug0 / audio.cpp

An all-in-one, pure C++ inference engine for audio models, powered by ggml. Supports TTS, STT, VAD, voice conversion, music generation, and more, with highly optimized performance. No Python dependency.

β˜… 3.7k C++ today

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