📈 GH Trending Explorer 🎲 Surprise me

← all repos

boykopovar / AnyPS5

git clone https://github.com/boykopovar/AnyPS5.git v0.1.3 · today 🔥 on GitHub Trending today

Tool for automatic PS5 executables porting to Linux and Windows

—
stars, 24h
+12k
stars, 7 days · #4
—
stars, 30 days
45k
★ total · +38% this week
4.2k
forks · 1.0k open issues

Star history starts 2026-10-20; the chart appears after the second daily snapshot.

LanguageC++
LicenseGPL-2.0
Created2026-08-03 (2mo ago)
Last pushtoday
Watchers422
OwnerUser

Seen on GitHub Trending

  • 2026-10-20 — #1 weekly in c++ · +12,389 ★
  • 2026-10-20 — #11 weekly · +12,389 ★

GitHub topics

Links

README excerpt
# About
Tool for automatic executables porting to Linux and Windows.
The relinker-only build runs on macOS, including Apple silicon.
**Web converter** - files stay on your device.
Includes a relinker that converts executable to the target system's native format and implementations of system prx libraries suitable for dynamic linking. No emulation or separate runtime process.
**Discord**, Usage, Build instructions, Architecture, Technical debt of the project, code style conventions, contributing
## Status
Progress history
 * System libraries: percentage of the functions known to the project so far (declared in core/libs/prx), not of every PS5 system function. The total grows as more functions are declared. 
Unsupported or unexpected states strictly throw `std::runtime_error`. `what()` is printed to stderr and the process terminates.
The shader recompiler successfully produces SPIR-V (validated via Spirv-Tools when built with `ANYPS5_ENABLE_SPIRV_TOOLS`).
## Compatibility
Per-game progress (stage reached, open blockers, libraries and GPU coverage) is tracked on the blocker map, a community project built from public GitHub data (source). Test reports go in the Game bring-up discussions, one thread per title.
## Input mapping
SDL-mapped game controllers are supported, including analog sticks and triggers. Keyboard and mouse controls can be configured with an `anyps5-input.ini` file. See input mapping for the supported devices and configuration format.
## Disclaimer
This project is intended for interoperability, research, preservation, and compatibility purposes. It does not include, distribute, or require copyrighted software, firmware, cryptographic keys, or proprietary libraries. Users are responsible for ensuring that any binaries used with this project are obtained and used in accordance with applicable laws and their respective license terms.
## License
This project is licensed under the GNU General Public License version 2 only.