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Awakenchan / LanternEngine

git clone https://github.com/Awakenchan/LanternEngine.git v0.9.33 · 4d ago

Lantern Engine: run your own copy of Bloodborne on Windows. A launcher and engine where the game's code runs natively; bring your own game dump.

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stars, 7 days
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stars, 30 days · #421
700
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32
forks · 13 open issues

Star history starts 2026-10-20; the chart appears after the second daily snapshot.

LanguageC#
LicenseGPL-2.0
Created2026-10-11 (9d ago)
Last pushtoday
Watchers7
OwnerUser

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README excerpt
# Lantern Engine
Lantern Engine runs your own copy of Bloodborne on Windows: a launcher and my engine, built on bbport and shadPS4 and reworked by me for performance. The game's own code runs natively on your CPU; its graphics are translated to Vulkan.
> **Note:** I'm keeping this going on my own, and updates are slower now because of the hate I've been getting. I'll keep working on it when I can.
**No game files are included.** You need your own decrypted Bloodborne dump (CUSA03173) with update 1.09.
## Install
1. Download `LanternEngine- -win64.zip` from Releases and extract it anywhere.
2. Run `Lantern Engine.exe` and pick your game folder (the one with `eboot.bin`).
3. Press **Play**. The launcher updates itself. `Bloodborne.exe` starts the game directly (add it to Steam as a non-Steam game).
## Credits
| | |
|---|---|
| **Lantern Engine** | by **Awaken**: the launcher, and the engine reworked from its starting point (native shader compiler, direct draw calls, draw pipeline and memory performance work, PC menus and controls, upscaler integration, online through The Hunter's Dream, fixes) |
| Engine starting point | DarkIzuku/bloodborne_pc (built on bbport and shadPS4) |
| VRAM cleanup and frame pacing | adapted from IFreemz/shadPS4-Bloodborne-DLSS-FSR |
| Crash and controller fixes | adapted from AwesomeObserver, Supermedo and deadinside28 |
| Cheats, online sign-in, occlusion culling and trophy research | droogie/bbhost |
| Online servers | The Hunter's Dream |
| FSR 3.1 and FSR 4 on Vulkan | FireBurn/FSR-Vulkan and the AMD FidelityFX SDK |
| FSR 4.1.1 | fsr4vk, with the AMD driver fix from 0xCydral |
| DLSS | NVIDIA DLSS SDK |
| Game patches | Kyo, Lance McDonald, auser1337, illusion, emoose and other community members |
| Sound | LibAtrac9 |
| In-game menu | Dear ImGui |
| Controller mappings | SDL_GameControllerDB |
| Trophy list | pyL1nx/bloodborne_pc |
| UI library | WPF-UI |
## License
The launcher is GPL-2.0-or-later (see LICENSE). The engine is GPL-3.0-or-later; its licenses are in the package's `licenses/` folder.