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Search: cod · Language: C++ · clear

VecSzn / PolyStrata

Run large AI models on your own PC: Qwen3.8-Flash-Next on Strata's engine, and GLM 5.3 Flash, DeepSeek V4 Flash, LFM2.5, Qwen3.6, Ornith 1.5, Gemma 4, Tiel Coder and MiniCPM-V on a second engine written for PolyStrata. One-click install for Windows and Linux, OpenAI/Anthropic API on localhost.

▲ 228/7d ★ 780 C++ 1d ago
deadinside28 / bloodborne_pc

Bloodborne (v1.09) running natively on Linux and Windows: the game's x86-64 code runs as is, GPU side translated to Vulkan; FSR 4 / DLSS, co-op (BBSC). Bring your own dump.

▲ ~216/7d ★ 3.9k C++ 5d ago
ravencaio / tlou-remastered-pc

Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.

▲ 171/7d ★ 171 C++ today
RanggaCasper / MostWanted-Android

Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.

▲ ~166/7d ★ 207 C++ 1d ago
Sq00ky / Supra-iDrive6-Android-Auto

This repo contains code to natively run iDrive 6 on the J29 Toyota Supra. This in theory should be portable across iDrive versions. This was written entirely with AI because it's well beyond my skillset.

▲ ~153/7d ★ 163 C++ today
Mabec-games / Conker-Recomped-and-Reloaded

Conker: Live & Reloaded (Xbox) on Windows & Linux: a native recompilation with a launcher that builds it from your own disc, widescreen up to 240 FPS, enhancements, and online play with room codes.

▲ 115/7d ★ 115 C++ today
Vnnc1 / gow-native-pc

Native Windows PC port of God of War (PS2), built by statically recompiling MIPS R5900 code to C++ with PS2Recomp. Includes an installer launcher, one-click build, fan-translation support and a 60 fps target. No game files included: you need your own copy.

▲ 102/7d ★ 178 C++ today
badcompany94-rcmp / project-tandem

Play Mario Kart: Double Dash!! online on Windows. Project Tandem is a native PC recompilation with 2-8 player solo/shared-kart multiplayer, widescreen, and mouse/keyboard controls. Requires your own compatible USA disc image.

▲ ~93/7d ★ 117 C++ today
AbdelmoumenDeghbouche / wipeout_pc

WipEout Omega Collection (PS4) native PC port for Windows: the game's own x86-64 code on the CPU, a PS4 runtime and the shadPS4 Vulkan video core. Playable, in active development. No game files included. ⭐ Star it if you like it; bug reports and requests are welcome in Issues!

▲ 83/7d ★ 215 C++ today
Indras-Mirror / Xolotl

Xolotl (formerly Strata-DSV4.1): run DeepSeek-V4.1-Flash, all 552B, as a local coding agent on one gaming PC (RTX 4090 + 90 GB RAM) at up to ~27 tok/s, 512K context, October 1017 builds included. Plus GLM-5.3-Flash and Qwen3.8. MoE experts tiered across VRAM, pinned RAM and NVMe; OpenAI + Anthropic API.

▲ 82/7d ★ 450 C++ today
Brandon04Gonzalez / p5r-android

Persona 5 Royal for Android: a native port that runs your own dump (the APK holds no game code or data)

▲ 82/7d ★ 136 C++ today
adswill / OnAir

Free SDR receiver for macOS, Windows and Linux: digital TV (DVB-T/T2, DVB-C, DVB-S/S2, ATSC, ISDB-T, DTMB), DAB+, FM, DRM, aviation (ADS-B, ACARS, VDL2), satellites, GNSS, ham modes (FT8, PSK31, CW), digital voice, cell towers and a spectrum analyser. HackRF, RTL-SDR, Airspy, SDRplay, BladeRF, LimeSDR, Pluto, USRP.

▲ ~79/7d ★ 695 C++ today
Wooloomooloo2 / bloodborne_mac_port

Bloodborne on Apple Silicon Macs: the PS4 game's own code under Rosetta 2, rendered natively with Metal (MetalFX, FSR 3.1). Work in progress.

▲ 73/7d ★ 262 C++ today
kunkundi / crossdesk

A lightweight, cross-platform remote desktop software with support for Web Client access | 一款支持 Web 客户端访问的轻量级跨平台远程桌面软件。

▲ ~69/7d ★ 4.7k C++ today
BigDaddyJRich / hctp-recomp

WWE SmackDown! Here Comes the Pain (PS2) static recompilation for PC - work in progress. Bring your own disc; no game code or files included.

▲ ~54/7d ★ 48 C++ 6d ago
codepdbh / nfsu2-recompiled

Static recompilation of Need for Speed Underground 2 (SPEED2.EXE x86-32 -> C) with pcrecomp. Bring your own game; no game code or data included.

▲ 50/7d ★ 330 C++ 3d ago
vaibhavpandeyvpz / apkstudio

Open-source, cross platform Qt6 based IDE for reverse-engineering Android application packages. It features a friendly IDE-like layout including code editor with syntax highlighting support for *.smali code files.

▲ ~44/7d ★ 4.7k C++ 6d ago
ossrs / srs

SRS is a simple, high-performance, AI-driven real-time media server supporting RTMP, WebRTC, HLS, HTTP-FLV, HTTP-TS, SRT, MPEG-DASH, and GB28181, with codec support for H.264, H.265, AV1, VP9, AAC, Opus, and G.711.

▲ ~43/7d ★ 29k C++ 🔥 3d ago
ankushKun / 3dsDL

Download files straight onto your Nintendo 3DS from a URL or QR code

▲ ~40/7d ★ 181 C++ 2d ago
txp666 / FluentHMI-Studio

C++/Qt 6 visual HMI designer for hardware engineers: drag and drop widgets, bind serial, TCP or MQTT data (Modbus RTU/TCP) and export a standalone app in under a second, no compiler needed. Opens PyQt UI Designer .uidp projects. 面向硬件工程师的 C++/Qt 6 可视化上位机设计器:拖拽控件,绑定串口、TCP、MQTT 数据,不到一秒导出独立应用,无需编译器;兼容 PyQt UI Designer 的 .uidp 工程。

▲ ~38/7d ★ 39 C++ 2d ago
codepdbh / nfsmwpc-recompiled

Need for Speed Most Wanted 2005 (PC version) - static recompilation to native Windows and Android ARM64 (NFS Android Evolved)

▲ 36/7d ★ 120 C++ 3d ago
ZuanCrisp / Eden-NX2

The Eden Nintendo Switch Emulator experimental switch 2 support (source code is cloned from Eden and i sycned every master commit is updated)

▲ 35/7d ★ 35 C++ 1d ago

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