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saulob / dragons-crown-pro-pc

git clone https://github.com/saulob/dragons-crown-pro-pc.git v0.6.0 · 3d ago

Dragon's Crown Pro native PC port for Windows, with direct PS4 PKG installation, TRG launcher and modern graphics options

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Star history starts 2026-10-20; the chart appears after the second daily snapshot.

LanguageC++
LicenseGPL-2.0
Created2026-10-14 (6d ago)
Last push3d ago
Watchers2
OwnerUser

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README excerpt
# Dragon's Crown Pro - PC Port
### Dragon's Crown Pro, Vanillaware's PS4 side-scrolling beat 'em up, running natively on Windows, and experimentally on Linux and Steam Deck, with the TRG launcher and modern graphics and display options
 The original PS4 game code runs on the PC with a replacement for the PS4 system libraries and a Vulkan renderer derived from shadPS4 . No game files included : bring your own legally obtained Dragon's Crown Pro PS4 package. 
## Features
- **Regions**: the US (`CUSA10454`), Japanese (`CUSA07001` 1.00, 1.02 and 1.03) and Asia / Hong Kong (`CUSA10209` 1.00 and 1.02) PS4 releases
- **Native PC port**: the game's own x86-64 code runs directly on the PC. It is not an emulator. Windows is the primary tested platform, and there is an experimental native Linux / Steam Deck AppImage with the same intended feature set. Linux needs no Proton or Wine.
- **TRG launcher** that installs the game directly from your own `.pkg` file, with no Python or other tools needed, and remembers its window position
- **Windowed** and **Borderless Fullscreen**, switched with **F11** while playing, with window size and monitor selection
- **Graphics card selection**: Automatic, or any Vulkan graphics card the renderer can use
- **VSync** on or off
- **Render resolution** from 480p to 4K (3840×2160), with the game's native 1080p as the default
- **Aspect Ratio**: 16:9 Original, 16:10, 21:9 Ultrawide, 32:9 Super Ultrawide, 4:3 and 5:4
- **Local PS4 trophies**, offline on this PC, shown on the launcher's Trophies page
- **SMAA** anti-aliasing and **anisotropic texture filtering** (Game, 2x, 4x, 8x, 16x)
- **AMD FidelityFX Super Resolution 1** upscaling and **RCAS sharpening** with a strength setting
- **Menu & Subtitles language**: English, French, German, Italian or Spanish
- Frame rate in the window title, and an in-game **frame counter** (frames per second and frame time)
- An in-game settings menu: **Insert** on the keyboard, or **R3 + L2** on the controller
- Xbox controllers without setup, and keyboard support, with **Xbox button prompts** as an option (PlayStation prompts are the default)
- Local multiplayer with up to four controllers
- Portable `user` and `logs` folders next to the program for settings, saves, the shader cache and logs
## What you need
- Windows 10 (version 1903 or newer) or Windows 11, 64-bit
- **Or, experimental:** 64-bit Linux on x86-64, including the Steam Deck, on an X11 or Wayland desktop, with glibc 2.31 or newer and a Vulkan 1.3 loader (`libvulkan.so.1`) and graphics driver (see Linux and Steam Deck). The game has been run on Ubuntu 24.04 (WSL2), and community testers report it working on Bazzite (KDE Plasma, Wayland, AMD RADV) and on a Steam Deck LCD; other distributions that are new enough may work
- A graphics card and driver with **Vulkan 1.3**, `VK_EXT_robustness2`, `VK_KHR_push_descriptor` and `VK_EXT_vertex_attribute_divisor` on either platform (tested on an NVIDIA GeForce RTX 4070 and Intel UHD Graphics 730