Native PC port (Linux/Windows) of inFAMOUS Second Son (PS4, CUSA00223) β in development, playable; runs your own game dump; no game or firmware files included. Motion sensor emulation. | Port nativo para PC de inFAMOUS Second Son (em desenvolvimento) β usa o seu prΓ³prio dump.
Native PC port (Linux/Windows) of The Last Guardian (PS4, CUSA03627) β runs your own game dump; no game or firmware files included. Mouse/keyboard, optional 60 FPS, SMAA/CAS filters. | Port nativo para PC de The Last Guardian β usa o seu prΓ³prio dump.
Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.
Native 100% ARM64 Android port of the 2007 cosmic gravity platformer with OpenGL ES 3.2, AAudio, Hor+ ultrawide, and touch controls.
Dragon's Crown Pro native PC port for Windows, with direct PS4 PKG installation, TRG launcher and modern graphics options
Native Windows port of PokΓ©mon: Let's Go, Eevee! (Switch v1.0.0) by static recompilation, built on LAS Recomp. No game files included.
Native PC port (Linux/Windows) of Gravity Rush 2 (PS4, CUSA03694) β runs your own game dump; no game or firmware files included. Bilingual launcher (English/Portuguese). | Port nativo para PC de Gravity Rush 2 β usa o seu prΓ³prio dump.
Gears of War 2 native PC port: the Xbox 360 game statically recompiled to x64 (not an emulator). 1440p/4K, FSR, 4K texture packs, keyboard & mouse, Android in progress. Bring your own copy.
Shadow of the Colossus (PS4) native PC port with DLSS-G / FSR 3 frame generation: 30 FPS locked, 60 shown. F7 uncaps live. Bring your own game files.
Native Nintendo 3DS port of The Legend of Zelda: The Minish Cap based on Project Picori
Nintendo 3DS dual-screen port of Zelda A Link to the Past based on zelda3
Native port of Metroid Prime (GameCube) for Linux, Windows and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.
Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.
Native Nintendo 3DS port work based on the Mario Kart 64 decompilation.
Xbox 360 titles recompiled to native Linux - launchers only. You import your own copy of each game; releases carry no game data.
Static recompilation of Yu-Gi-Oh! Forbidden Memories (PS1) into a native executable - with a live duel-rank meter, a fusion assistant, adjustable card drops and a cheat menu. Bring your own disc.
GalaxyQuest: Super Mario Galaxy in VR on Meta Quest 3, a native port built on the Petari decompilation. Bring your own game files. 100% made by AI (Claude Opus 5.5 in Claude Code).
Def Jam: Fight for NY PC port β static recompilation of the original Xbox game for native Windows and macOS (Direct3D 11 / Vulkan). Bring your own game dump.
Estacado: a native PC recompilation of The Darkness (Xbox 360). Unofficial fan port; bring your own copy of the game.
Native SDL3 port of Colin McRae Rally 2.0 built from the CMR2Decomp decompilation. No game data included.
Unofficial native Windows port of Star Wars: Episode III - Revenge of the Sith (Xbox). Bring your own copy.
Native PC port of the PlayStation game Vandal Hearts, built on a byte-exact matching decompilation. Windows & Linux; bring your own disc.
Native PC port of Tony Hawk's Project 8 (Xbox 360) by static recompilation.
Halo: Combat Evolved running natively on the Anbernic RG35XX H (RG35XXH) and other Allwinner H700 handhelds with Knulli. ARM64 port of the halo-ce-universal decompilation for the Mali-G31: 60 fps menus, about 40β55 fps campaign. No emulation. Ready-to-install release; bring your own Xbox disc.
Native PC port of Conker's Bad Fur Day (N64) via Static MIPS Recompilation. SDL2 engine with 3D UV texturing, N64 audio, EEPROM save system, and ROM drag-and-drop launcher. No copyrighted assets included.
Pilotwings 64 as a native PC game for Windows and Linux: widescreen, 144+ FPS, gamepads. Bring your own ROM, no emulator.
Hybrid native Fate/unlimited codes project: PS2 static-recompilation/gameplay base with PSP assets and controls in development. No game files included.
EarthBound Companion 1.0: native Windows port with Original and MaternalBound Redux, widescreen/4K, MSU music, controllers, Story Shuffle and 46 offline achievements. Linux, macOS and Android community previews. Bring your own clean USA ROM.
A matching decompilation and PC port for the Ratchet & Clank series.