DriveClub (PS4, version 1.28) running natively on Windows
Super Mario Bros. Wonder static recompilation (NVN on Vulkan/MoltenVK), macOS, Android and Windows. No game assets.
Static recompilation of Link's Awakening (Switch) to native macOS, Windows and Linux
Static recompilation of The Legend of Zelda: Skyward Sword for PC
Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.
Unofficial static recompilation of Bayonetta 2 (Switch) for Windows. Builds the game on your PC from your own legally dumped copy. No game files, keys or SDK code included.
Static recompiler that translates PlayStation 2 ELF binaries into C++ and provides a runtime to execute the generated code.
Rated, auto-refreshed list of decompiled, recompiled & reverse-engineered games: decomps, static recomps, source ports, engine remakes, browser ports.
Zelda Wind Waker HD Recomp
An unofficial original Xbox version PC port of BLACK (2006) via static recompilation.
Native port of Mortal Kombat: Shaolin Monks (Xbox) through static recompilation.
Luigi's Mansion Recompiled: a PC port of Luigi's Mansion (GameCube) built from your own disc
Native Windows port of PokΓ©mon: Let's Go, Eevee! (Switch v1.0.0) by static recompilation, built on LAS Recomp. No game files included.
Static recompilation runtime libraries and analysis tools for translating PlayStation 3 binaries into native C/C++ executables.
Desktop launcher for Xrecomp games with xb.live online services
Unofficial native PC/handheld port of Burnout 3: Takedown (static recompilation). Bring your own disc.
A playable preview of Forza Horizon static recompilation
God of War: Ascension (PS3), an experiment in static recompilation to run natively on PC, on ps3recomp. No game data included.
PS2 games in the browser: static recompilation to WebAssembly with a native runtime
Static recompilation of Super Smash Bros. Ultimate 13.0.4 to a native Windows program: tools and runtime only, bring your own dump
Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, Steam Deck ready. Bring your own copy of the game.
Static recompilation of Majora's Mask into a native PC port, with Ocarina of Time support planned.
A recomp of Pokemon Soul Silver for single screen devices. macOS support thanks to DarthMDev.
Static recompiler and runtime that converts Xbox 360 PowerPC code into portable C++ runnable on modern platforms.
Static recompiler toolkit that translates original Xbox XBE game binaries into native C code buildable as Windows, Linux, or macOS executables.
Unofficial PC port of the Xbox 360 version of Army of Two (2008). Online co-op supported.
ReStreet: FIFA Street (2012) recompiled for Windows PC, with online play, a launcher with friends, chat and rooms. Bring your own game.
Play The Return of the King (PC and Xbox) and The Two Towers (Xbox) on a modern PC
Experimental native PC port of Lost Odyssey using static recompilation. No game assets included.
A tool for statically recompiling original Xbox games into native executables.
Eternal Darkness: Sanity's Requiem static recompilation (DolRecomp + GXRuntime) for Mac, Windows and Linux / Steam Deck. Bring your own disc.
Naruto Shippuden: Ultimate Ninja Storm Generations (Xbox 360) rodando nativamente no Android e no PC: recompilaΓ§Γ£o estΓ‘tica, sem emulador de CPU.
Native PC port of Super Paper Mario (Wii) by static recompilation: 4K, cinematic widescreen, 120 fps, HQ music, HD textures, gamepad and pointer support. Bring your own disc.
Darkwatch: Darker Edition β PC port powered by XboxXBERecomp. Bring your own Xbox ISO.
Native Windows port of Tekken Tag Tournament 2 (Xbox 360) by static recompilation. Not an emulator. Ships no game data - the installer builds the game from your own disc image and Title Update 3.
Naruto Shippuden: Ultimate Ninja Storm 3 Full Burst (Xbox 360) rodando nativamente no Android e no PC: recompilaΓ§Γ£o estΓ‘tica, sem emulador de CPU.
Recompilation of DICE's 2004 Rallisport Challenge 2 for Linux and Windows.
Experimental native PC recompilation runtime for Ocarina of Time 3D. Windows x64, NRI/Vulkan, single-screen UI and ROM-only setup.
An unofficial original Xbox version PC port of Splinter Cell: Double Agent via static recompilation.
Def Jam: Fight for NY PC port β static recompilation of the original Xbox game for native Windows and macOS (Direct3D 11 / Vulkan). Bring your own game dump.
Unofficial native Windows port of ARMORED CORE for Answer (PS3), built from your own copy of the game. Part of Project Glintburn.
Super Mario Maker 2 Recomp
Need for Speed Most Wanted 2005 (PC version) - static recompilation to native Windows and Android ARM64 (NFS Android Evolved)
Windows x64 recompilation with up to 4K, 60/120/144/240 FPS targets and uncapped mode, FSR/FXAA, gamepad intro skip and offline menu fixes. Builds locally from your own Xbox 360 ISO.
Super Street Fighter II Turbo HD Remix native PC port via static recompilation, with TRG launcher, local achievements and experimental Linux support
β
Static recompilation of a PSP game into a native executable. Vulkan and SDL3. Bring your own copy of the game.
The Legend of Zelda: The Wind Waker Recompiled. Native for MacOS, iOS, Windows, Linux, and Android.
Native decompilation and recompilation of Yu-Gi-Oh! Forbidden Memories
β
Dragon Ball Z: Burst Limit Recompiled - native PC port via ReXGlue static recompilation
β
Breath of the Wild (Wii U) statically recompiled to run natively on iPhone and Apple Silicon Macs. Bring your own game files.
Unofficial native Windows port of Astral Chain by static recompilation. Bring your own dump and keys.
SMW: Super Mario Bros. Wonder Recomp on jailbroken PS4 (GoldHEN). Native static recomp, RADV Vulkan, FSR 1, L3+R3 quick menu, 4 players. Bring your own dump.
Gears of War 2 native PC port: the Xbox 360 game statically recompiled to x64 (not an emulator). 1440p/4K, FSR, 4K texture packs, keyboard & mouse, Android in progress. Bring your own copy.
Unofficial native Windows x64 PC port of Spider-Man: Web of Shadows (Xbox 360) created through static recompilation. No game assets included.
FIFA 09 PC Port based on Xbox 360 Version.
Xbox 360 to PC port of Dante's Inferno using ReXGlue (static recompilation)
A native PC port of The Darkness (Xbox 360) for Windows, featuring DirectX 11 graphics, mouse and keyboard controls, and customizable settings.