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linkssy2 / DarkwatchDarkerEdition

git clone https://github.com/linkssy2/DarkwatchDarkerEdition.git v0.3 · 1d ago

Darkwatch: Darker Edition — PC port powered by XboxXBERecomp. Bring your own Xbox ISO.

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Star history starts 2026-10-20; the chart appears after the second daily snapshot.

LanguageC++
License—
Created2026-10-18 (2d ago)
Last push1d ago
Watchers5
OwnerUser

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README excerpt
# Darkwatch: Darker Edition
**PC port | Version 0.3 | Windows x64 | Community testing**
**Download Darkwatch: Darker Edition 0.3 for Windows**
Latest release and download files
| Version 0.3 release notes
An unofficial PC port of the original Xbox Darkwatch, powered by
XboxXBERecomp by TGP482, with native
Direct3D 12 rendering and statically recompiled original gameplay. Bring your
own supported Xbox disc image: original game files are not included.
## Install
1. Download **Darkwatch-Darker-Edition-0.3-Windows-x64.zip** using the link above.
 Choose the Windows package to play; the source archive is for development.
2. Extract the entire folder to a short writable location, such as `C:/Games/Darkwatch`.
3. Open **Darkwatch Darker Edition.exe**, choose **Import ISO**, and select your
 supported original Xbox `.iso` or `.xiso`.
4. Wait for import and shader preparation to finish, then choose **Play**.
After setup, **Play Darkwatch.exe** starts directly. Both launch paths prepare
missing shaders before gameplay. Normal play has no time limit.
Keep both EXEs, `payload/`, and `GameData/` together. Imported files, saves,
bindings, graphics settings and shader cache stay inside the portable folder.
The ISO is needed for import or repair, not normal play. For this update, extract
into a new folder, copy your existing `GameData/` into it, and use **Import / Repair**
with your original ISO or XISO. Reimport is required to enable the bonus content;
setup preserves saves, settings and compatible shader cache. Keep the old folder
until you have checked your saves.
Requires Windows 10 version 1903 or newer / Windows 11 x64, .NET Framework 4.8,
an x86-64-v2 CPU (including SSE4.2 and POPCNT), and a Direct3D 12 GPU supporting
feature level 11_0. Runtime dependencies are included locally; setup does not
install system components or require administrator access.
## Features
- Mouse-friendly menus, editable bindings and direct mouse aiming on foot and horseback.
- Xbox, PS4, Switch Pro and paired Joy-Con controls with matching button prompts.
- Graphics and Controls pages accessible from the main menu and Pause.
- Widescreen framing, resolution and internal scale, FOV, reticle size, MSAA,
 anisotropic filtering and optional FPS display.
- Optional restored HD menus, fonts and HUD, plus enhanced intro slides. Videos remain original.
- Local shader preparation, portable saves and **Quit to Desktop** in the main menu.
## Version 0.3
- Adds independent **Weapon FOV** and an in-level **Cutscene Borders** toggle; FMVs stay unchanged.
- Shortens Graphics descriptions and matches **Quit to Desktop** to the original menu text size.
These changes pass focused offline checks and were confirmed working by the release tester. Extreme weapon FOV can expose the ends of the original model; full-campaign and clean-machine validation remain open.
Version 0.2's bonus content and gameplay fixes are retained:
- Enables the retained **War Train**