Local MCP server that builds a persistent knowledge graph of code, docs, and infrastructure for AI coding agents and developers.
Complete standalone setup for Movavi Converter 2026. Ready-to-run, fully functional desktop installation with all features pre-activated.
Kilo is the all-in-one agentic engineering platform. Build, ship, and iterate faster with the most popular open source coding agent.
An open-source, vector-free long-term memory engine for AI agents, achieving SOTA on LoCoMo and LongMemEval with significantly less context.
人形机器人运动智能论文、开源项目、产业与求职知识库
Ropedia W0: Scaling Loco-Manipulation World Models across Embodiments with Human Experience
🚂 🦀 The one-person framework for Rust for side-projects and startups
[IROS 2026] ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulation
Apollo is a reliable configuration management system suitable for microservice configuration management scenarios.
🐚 A powerful relational ORM for Rust
Model-based design and verification for robotics.
An open source re-implementation of Chris Sawyer's Locomotion
Official code implementation of "TERRA: Terrain-Aware Reconstruction, Retargeting and Control for Musculoskeletal Locomotion"
First JEPA-based learning framework for mapping-free LiDAR-based perceptive locomotion
[CoRL 2026] Counterfactual Video Generation Enables Scalable Humanoid Loco-Manipulation
Training DroidUp E1 humanoid robot locomotion using MJLab with AMP (Adversarial Motion Prior) and Mimic learning in simulation.
🚀 😍 The internationalization (i18n) library for Angular
Community list of transit APIs, apps, datasets, research, and software :bus::star2::train::star2::steam_locomotive:
Crocoddyl is an optimal control library for robot control under contact sequence. Its solver is based on various efficient Differential Dynamic Programming (DDP)-like algorithms
Agent memory for LLMs: 30 runnable Jupyter notebooks covering conversation buffers, vector stores, knowledge graphs, episodic and semantic memory, MemGPT, Mem0, Letta, Zep, Graphiti, LoCoMo benchmarks, and production patterns.
:steam_locomotive: Decodes url.Values into Go value(s) and Encodes Go value(s) into url.Values. Dual Array and Full map support.
The Mesh Navigation Stack: Efficient Mobile Robot Navigation in Uneven Terrain
🚀Go client for ctrip/apollo (https://github.com/apolloconfig/apollo)
Apollo Quick Start
🤖 GRAIL is a fully digital data-generation pipeline that synthesizes humanoid loco-manipulation data from world models. 🌟 CoRL 2026 (Oral)
Fault tolerance for PyTorch (HSDP, LocalSGD, DiLoCo, Streaming DiLoCo)
A model predictive controller for quadruped robots based on the single rigid body model and written in python. Gradient-based (acados) or Sampling-based (jax)
Learn anything, deeply from inside Claude Code, Codex or KiloCode
Learning Whole-Body Dexterous Loco-Manipulation from Human–Object Interactions
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🌊 32 free curated AI models (up to 1M context) for Oh My Pi & Pi. Thin by design — model list, dumb relay pool, log — add your own relays to spread requests across more IPs.
EgoHumanoid-V2: Human-to-Humanoid Transfer of Coordinated Whole-Body Skills for Loco-Manipulation
Implementation of Light Loco Parkour, Versatile Perceptive Whole-Body Locomotion via Multi-Skill Distillation, out of Light Origins Labs
Reproducible Microduck RL experiments, policies, simulation assets, and hardware add-ons
Roblox Ball Movement System 2026: Open-Source Physics Controller Guide
Learning Visual Humanoid Loco-Manipulation Policies from Simulated Experiences
Post-training humanoid whole-body trackers for perceptive control tasks
The offical code of ω-0: A Latent Predictive World Action Model for Concurrent Humanoid Loco-Manipulation
Durango OffServer — ตัวเกม + launcher สำหรับผู้เล่น (releases เท่านั้น)
A lightweight coding agent 🧑💻 built from scratch, with tool calling, session persistence, workspace context, memory, and multi-provider LLM support 🛠️.
WB-WAM: Heterogeneous Body–Hand Pre-training for Humanoid Loco-Manipulation.
CAP: Continuously Adaptive Perception-Blind Humanoid Locomotion via Learned Denoising
Hybrid native Fate/unlimited codes project: PS2 static-recompilation/gameplay base with PSP assets and controls in development. No game files included.
An efficient WMP-based visual locomotion framework for Unitree Go1 with NVIDIA Warp depth rendering and Sim-to-Sim/Sim-to-Real deployment.
Wardriving firmware for Marauder V8 (ESP32-C5) with an optional 5-node Seeed XIAO ESP32-C5 cluster — WiFi 2.4/5GHz + BLE + GPS, WigleWifi-1.6 to microSD, uploads to wdgwars.pl. Binary releases only.
An open-source Isaac Lab project for learning wheel-legged robot balance, locomotion, and jumping with reinforcement learning.
[🎉 CORL 2026] OmniContact: Chaining Meta-Skills via Contact Flow for Generalizable Humanoid Loco-Manipulation
Xiaomi Miloco
λ_0: Scaling Open-World Egocentric Human Data for Humanoid Loco-Manipulation