ryderclanky / BotW-Native
git clone https://github.com/ryderclanky/BotW-Native.git
v0.1.1 · 4d ago
Static recompilation of Breath of the Wild (Wii U v1.5.0) to a native Windows C++ program with a Vulkan renderer, requiring a user-supplied game copy.
Why you might care
For Windows players and preservationists who want Breath of the Wild running as a native program rather than through an emulator or JIT. It needs your own extracted USA v208 game folder; the repo contains no game files. Still work in progress, with the opening, combat, save loading, and Hateno Village reported working at about 60 fps on one NVIDIA laptop GPU.
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277
★ total · +277% this week
14
forks · 12 open issues
Star history (as recorded here)
LanguageC++
LicenseMIT
Created2026-10-23 (6d ago)
Last push4d ago
Watchers11
OwnerUser
GitHub topics
breath-of-the-wildcppgame-preservationpowerpcrecompilationstatic-recompilationvulkanwii-uwindowszelda
Links
README
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Blurb generated by claude-haiku-5-5 3d ago. Star deltas marked ~ are extrapolated from partial history.