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OpenSmash-Ultimate / WindowSmash

Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.

▲ 314/7d ★ 332 C today
raulzrrs / letsgo-recomp

Native Windows port of Pokémon: Let's Go, Eevee! (Switch v1.0.0) by static recompilation, built on LAS Recomp. No game files included.

▲ 135/7d ★ 149 C 2d ago
gamboozino / ngbrecomp

Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, Steam Deck ready. Bring your own copy of the game.

▲ 100/7d ★ 123 C today
Shagg88 / Athelas

Play The Return of the King (PC and Xbox) and The Two Towers (Xbox) on a modern PC

▲ 84/7d ★ 96 C today
griches / EternalDarknessRecomp

Eternal Darkness: Sanity's Requiem static recompilation (DolRecomp + GXRuntime) for Mac, Windows and Linux / Steam Deck. Bring your own disc.

▲ 76/7d ★ 97 C 2d ago
vyanhursky / DefJamFFNY-recomp

Def Jam: Fight for NY PC port — static recompilation of the original Xbox game for native Windows and macOS (Direct3D 11 / Vulkan). Bring your own game dump.

▲ ~49/7d ★ 118 Python today
SulphurS16 / ACFA-Port

Unofficial native Windows port of ARMORED CORE for Answer (PS3), built from your own copy of the game. Part of Project Glintburn.

▲ 47/7d ★ 49 C++ 3d ago
saulob / ssf2t-hd-remix-recompiled

Super Street Fighter II Turbo HD Remix native PC port via static recompilation, with TRG launcher, local achievements and experimental Linux support

▲ 43/7d ★ 44 C++ 3d ago
TeamGDB / Yakumo

Static recompilation of a PSP game into a native executable. Vulkan and SDL3. Bring your own copy of the game.

▲ ~42/7d ★ 502 C++ today
santiquiroz / gears-of-war-2-pc-port

Gears of War 2 native PC port: the Xbox 360 game statically recompiled to x64 (not an emulator). 1440p/4K, FSR, 4K texture packs, keyboard & mouse, Android in progress. Bring your own copy.

▲ 40/7d ★ 45 C++ today
SulphurS16 / AC4-Port

Unofficial native Windows port of ARMORED CORE 4 (PS3), built from your own copy of the game. Part of Project Glintburn.

▲ 35/7d ★ 36 C++ 5d ago
justxor / awesome-decomp-games-ru

🎮 Каталог и гайд на русском: декомпиляции, рекомпиляции и нативные порты игр — Zelda, Mario 64, Sonic, Diablo, GTA на ПК, Mac, Linux, Android и в браузере без эмулятора. 2100+ проектов, топ, FAQ, как декомпилировать самому

▲ 31/7d ★ 33 Python 1d ago
drakolordx7 / KillzoneRecomp

Native PC port of Killzone (PS2) via static recompilation. Mouse and keyboard, 120+ fps, upscaling. Bring your own disc.

▲ ~28/7d ★ 89 C++ today
DrummingBird1 / gow-psp-recomp

Unofficial native PC ports of God of War: Chains of Olympus and Ghost of Sparta (PSP) by static recompilation. Bring your own disc.

▲ 26/7d ★ 27 C 1d ago
Dyotson / ForzaHorizon1-ReImagined

Forza Horizon (Xbox 360) natively on PC, rebuilt around the modern Horizon experience: shared online free roam, leaderboards and rivals, 120/144 fps, and a self-hostable online server.

▲ ~21/7d ★ 256 Python today
tmcleroy / cps2recomp

CPS-2 Recomp: unofficial native PC ports of Capcom CPS-2 arcade games (Street Fighter Alpha 2, Super Puzzle Fighter II Turbo, Vampire Savior) via static recompilation, with training modes, in one launcher: macOS, Linux, Steam Deck, Windows. Requires your own ROM sets. Beta.

▲ ~21/7d ★ 67 C++ today
SpeedBreakerProject / speedbreaker

Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.

▲ ~14/7d ★ 433 C++ 4d ago
centollOS / SwitchWakerHD

Wind Waker HD (Wii U) static recompilation for Nintendo Switch, deko3d renderer. Requires your own game dump.

▲ ~14/7d ★ 172 C++ today
Alexbeav / fm4-recomp

Experimental static recompilation of Forza Motorsport 4 using ReXGlue. No game files included.

▲ ~14/7d ★ 113 PowerShell 6d ago
snuri00 / psp-web-recomp

PSP games in the browser, static recompilation to WebAssembly, an HLE kernel and a WebGL2 renderer

▲ ~7/7d ★ 380 C++ 7d ago
NoRain211 / doaxvb-re

Native Windows port of Dead or Alive Xtreme Beach Volleyball (Xbox), built by static recompilation with a hand-written runtime. Requires your own copy of the game.

▲ ~7/7d ★ 202 C today
wivi514 / Dead_Rising_2_Case_Zero_Xenon_Recomp

Native PC port of the Xbox 360 XBLA game Dead Rising 2: Case Zero, by static recompilation. Windows and Linux, Vulkan, keyboard/mouse and controller. You supply your own copy of the game.

▲ ~7/7d ★ 102 C++ 2d ago
wivi514 / Dead_Rising_2_Case_West_Xenon_Recomp

Native PC port of the Xbox 360 XBLA game Dead Rising 2: Case West, by static recompilation. Windows and Linux, Vulkan, keyboard/mouse and controller. You supply your own copy of the game.

▲ ~7/7d ★ 95 C++ 2d ago
GenryTheFox0 / Project-2099

Unofficial Windows recompilation of Spider-Man: Edge of Time with PC controls, settings, localization, achievements and mod support.

▲ ~7/7d ★ 73 C# today
sp00nznet / redalert2-recomp

Static recompilation of Command & Conquer: Red Alert 2 / Yuri's Revenge (Westwood, 2000-01) to native C, with the remaster the engine never got: a D3D11 presenter, 720p to 4K, HD voxel units. Built on pcrecomp.

▲ ~7/7d ★ 62 C today
mr-finster / vf2-recomp

Virtua Fighter 2 (Sega Model 2, 1994) for Mac, Windows and Steam Deck: the arcade's i960 program recompiled to native code, up to 6x, widescreen, smooth 120 fps. Bring your own vf2.zip.

▲ ~7/7d ★ 61 C++ today
mr-finster / vf1-recomp

Virtua Fighter (Sega Model 1, 1993) statically recompiled for Mac, Windows and Steam Deck: up to 6x, widescreen, smooth 120 fps. Bring your own vf.zip.

▲ ~7/7d ★ 55 C++ 1d ago
YuutaTsubasa / ChaotixRecompiled

Static recompilation of the Sega 32X game Knuckles' Chaotix into native C++ (Windows/Linux/macOS/Android), with true widescreen. Bring your own ROM; no game data included.

▲ ~7/7d ★ 46 C++ today
fearkov / 3dsrecomp

Static recompiler for Nintendo 3DS games, from ARM to C

▲ ~7/7d ★ 46 Rust 12d ago
MaryNCRT / Ultimate-Mortal-Kombat-3-iOS-Decompiled

Ultimate Mortal Kombat 3 (iOS, EA Mobile 2011), fully decompiled: all 2,572 game functions are readable C, checked against a static ARM-to-C recompiler. Native port in progress: menus, sound and saves run; fight data tables extracted from your copy and verified; not playable yet. No game assets - bring your own copy.

▲ ~7/7d ★ 44 C 3d ago
GTTeancum / OpenGTPS1

Windows x64 static-recompilation port of US Gran Turismo 2 Simulation and Arcade discs

▲ ~7/7d ★ 32 C++ 18d ago
kittycache9 / OpenSA2

A native Sonic Adventure 2 port by static recompilation for Linux, Windows, and Android. Experimental source preview.

▲ ~7/7d ★ 31 Python today
Unchiga / YuGiOhForbiddenMemoriesRecomp

Static recompilation of Yu-Gi-Oh! Forbidden Memories (PS1) into a native executable - with a live duel-rank meter, a fusion assistant, adjustable card drops and a cheat menu. Bring your own disc.

▲ ~0/7d ★ 144 C 25d ago
chrissotraidis / projectreach

Halo: Combat Evolved on iPhone, iPad and Mac. The Xbox edition with online matches of up to 128 players and the original campaign, plus Halo Custom Edition with its community servers. Bring your own game and build it on your Mac.

▲ ~0/7d ★ 129 C 1d ago
JackandBeans / Snap64Recomp

Native Windows, Linux and macOS port of Pokémon Snap (N64) by static recompilation. Plays like the cartridge by default; every enhancement is opt-in. Bring your own dump; no game data is included.

▲ ~0/7d ★ 119 C++ today
GiZcesi / OpenTricky

OpenTricky is an unofficial PC port of SSX Tricky, made by static recompilation. Bring your own disc.

▲ ~0/7d ★ 109 C 7d ago
sonicfreak1337 / SARecomp

A fully playable, work-in-progress native Sonic Adventure port for Windows, Linux and Steam Deck. Powered by KatanaRecomp.

▲ ~0/7d ★ 100 C++ 3d ago
novapowers0 / BloodyRoar2Recomp

PSX recompilation of Bloody Roar II (SLES-01722 EU / SCUS-94424 USA). Anti-copyright: bring your own disc. Dual-region builds, from-scratch widescreen + curated mods.

▲ ~0/7d ★ 73 C 9d ago
whylurking / IsaacRecomp

Native C++ recompilation of The Binding of Isaac (Flash) — 60 fps, 1080p, Windows/Linux/Switch. Requires the original game from Steam

▲ ~0/7d ★ 52 C++ 1d ago
theokyr / Project8Recomp

Native PC port of Tony Hawk's Project 8 (Xbox 360) by static recompilation.

▲ ~0/7d ★ 44 C++ 1mo ago
kazuyette / rr-decomp

Matching decompilation of Ridge Racer (PlayStation, Namco, 1994, SLPS-00001), and a static recompilation that boots and plays natively on Linux and Windows. No game data here — bring your own disc.

▲ ~0/7d ★ 43 C 11d ago
saulob / crackdown-xbox360-recompiled

Crackdown native PC port via static recompilation, with high frame rates, 4K rendering, ultrawide support, offline achievements, language selection, TRG launcher, and experimental Linux/Steam Deck support

▲ ~0/7d ★ 43 C++ today

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