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SNO2207 / WindowSmash

Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.

▲ 304/7d ★ 304 C today
K0NL / B2recomp

Unofficial static recompilation of Bayonetta 2 (Switch) for Windows. Builds the game on your PC from your own legally dumped copy. No game files, keys or SDK code included.

▲ 261/7d ★ 261 C today
ran-j / PS2Recomp

Playstation 2 Static Recompiler & Runtime Tool to make native PC ports

▲ 216/7d ★ 3.6k C++ 🔥 6d ago
sp00nznet / ps3recomp

Static recompilation runtime libraries for PlayStation 3 titles.

▲ 132/7d ★ 533 C 🔥 1d ago
yibie / awesome-rea

A curated list of AI-assisted reverse engineering: decompilation, recompilation and native ports, with how each project verifies correctness

▲ 132/7d ★ 132 Python today
raulzrrs / letsgo-recomp

Native Windows port of Pokémon: Let's Go, Eevee! (Switch v1.0.0) by static recompilation, built on LAS Recomp. No game files included.

▲ 124/7d ★ 124 C today
gamboozino / ngbrecomp

Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, Steam Deck ready. Bring your own copy of the game.

▲ 97/7d ★ 97 C 1d ago
arnaldolima1 / gow-ascension-pc

God of War: Ascension (PS3), an experiment in static recompilation to run natively on PC, on ps3recomp. No game data included.

▲ 94/7d ★ 94 Python today
Zelda64Recomp / Zelda64Recomp

Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux/Mac)

▲ 93/7d ★ 7.5k C 🔥 25d ago
Shagg88 / Athelas

Play The Return of the King (PC and Xbox) and The Two Towers (Xbox) on a modern PC

▲ 83/7d ★ 83 C 1d ago
griches / EternalDarknessRecomp

Eternal Darkness: Sanity's Requiem static recompilation (DolRecomp + GXRuntime) for Mac, Windows and Linux / Steam Deck. Bring your own disc.

▲ 75/7d ★ 75 C 1d ago
Unowa001 / crackdown-recomp

Unofficial native PC port of Crackdown (Xbox 360) via static recompilation - beta releases and setup guide. No game data included.

▲ 63/7d ★ 63 C++ today
tmcleroy / cps2recomp

CPS-2 Recomp: unofficial native PC ports of Capcom CPS-2 arcade games (Street Fighter Alpha 2, Super Puzzle Fighter II Turbo, Vampire Savior) via static recompilation, with training modes, in one launcher: macOS, Linux, Steam Deck, Windows. Requires your own ROM sets. Beta.

▲ 56/7d ★ 56 C++ today
josiahg2502-glitch / NewSuperPaperBros

Native PC port of Super Paper Mario (Wii) by static recompilation: 4K, cinematic widescreen, 120 fps, HQ music, HD textures, gamepad and pointer support. Bring your own disc.

▲ 53/7d ★ 53 C++ 1d ago
SulphurS16 / ACFA-Port

Unofficial native Windows port of ARMORED CORE for Answer (PS3), built from your own copy of the game. Part of Project Glintburn.

▲ 46/7d ★ 46 C++ 2d ago
davidptrssvea / Table-Tennis-Rockstar-PC

Windows x64 recompilation with up to 4K, 60/120/144/240 FPS targets and uncapped mode, FSR/FXAA, gamepad intro skip and offline menu fixes. Builds locally from your own Xbox 360 ISO.

▲ 44/7d ★ 44 C++ 1d ago
saulob / ssf2t-hd-remix-recompiled

Super Street Fighter II Turbo HD Remix native PC port via static recompilation, with TRG launcher, local achievements and experimental Linux support

▲ 42/7d ★ 42 C++ 1d ago
codepdbh / nfsmwpc-recompiled

Need for Speed Most Wanted 2005 (PC version) - static recompilation to native Windows and Android ARM64 (NFS Android Evolved)

▲ 40/7d ★ 40 C++ today
santiquiroz / gears-of-war-2-pc-port

Gears of War 2 native PC port: the Xbox 360 game statically recompiled to x64 (not an emulator). 1440p/4K, FSR, 4K texture packs, keyboard & mouse, Android in progress. Bring your own copy.

▲ 38/7d ★ 38 C++ today
toowasmir / WebOfShadowsRecomp

Unofficial native Windows x64 PC port of Spider-Man: Web of Shadows (Xbox 360) created through static recompilation. No game assets included.

▲ 38/7d ★ 38 C++ today
Puddz / AstralChain-PC

Unofficial native Windows port of Astral Chain by static recompilation. Bring your own dump and keys.

▲ 35/7d ★ 35 C today
SulphurS16 / AC4-Port

Unofficial native Windows port of ARMORED CORE 4 (PS3), built from your own copy of the game. Part of Project Glintburn.

▲ 32/7d ★ 32 C++ 4d ago
justxor / awesome-decomp-games-ru

🎮 Каталог и гайд на русском: декомпиляции, рекомпиляции и нативные порты игр — Zelda, Mario 64, Sonic, Diablo, GTA на ПК, Mac, Linux, Android и в браузере без эмулятора. 2100+ проектов, топ, FAQ, как декомпилировать самому

▲ 31/7d ★ 31 Python today
FulGerNet / rePOP

Static recompilation project bringing the original Xbox Prince of Persia trilogy natively to PC and Android with modern enhancements and unlocked performance.

▲ 30/7d ★ 30 C today
kittycache9 / OpenSA2

A native Sonic Adventure 2 port by static recompilation for Linux, Windows, and Android. Experimental source preview.

▲ 28/7d ★ 28 Python today
mr-finster / vf3-recomp

Virtua Fighter 3 (Sega Model 3, 1996) for Mac, Windows and Steam Deck: the arcade's PowerPC program recompiled to native code, up to 6x, widescreen, smooth 120 fps. Bring your own vf3.zip.

▲ 25/7d ★ 25 C++ today
btraceio / btrace

Production-safe dynamic tracing and diagnostics for Java applications—attach to live JVMs with no restart or recompilation.

★ 6.0k Java today
SubmitGame / awesome-decomp-games

Rated, auto-refreshed list of decompiled, recompiled & reverse-engineered games: decomps, static recomps, source ports, engine remakes, browser ports.

★ 2.1k Python today
peiikai / LASRecomp

Static recompilation of Link's Awakening (Switch) to native macOS, Windows and Linux

★ 1.5k C today
snuri00 / ps2-web-recomp

PS2 games in the browser: static recompilation to WebAssembly with a native runtime

★ 1.2k C++ 1d ago
sonicnext-dev / MarathonRecomp

An unofficial PC port of the Xbox 360 version of Sonic the Hedgehog (2006) created through the process of static recompilation

★ 692 C++ today
TGP482 / BLACK-XBERecomp

An unofficial original Xbox version PC port of BLACK (2006) via static recompilation.

★ 580 C++ 2d ago
coccofresco / TriAevum

Experimental native PC recompilation runtime for Ocarina of Time 3D. Windows x64, NRI/Vulkan, single-screen UI and ROM-only setup.

★ 523 C++ 2d ago
TeamGDB / Yakumo

Static recompilation of a PSP game into a native executable. Vulkan and SDL3. Bring your own copy of the game.

★ 490 C++ today
SpeedBreakerProject / speedbreaker

Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.

★ 426 C++ 2d ago
snuri00 / psp-web-recomp

PSP games in the browser, static recompilation to WebAssembly, an HLE kernel and a WebGL2 renderer

★ 375 C++ 5d ago
new-coke / strikers

Super Mario Strikers for PC, Mac, Linux & Nintendo Switch. Ported from decompiled code. Not a recompilation.

★ 343 C++ 16d ago
TGP482 / SCDA-XBERecomp

An unofficial original Xbox version PC port of Splinter Cell: Double Agent via static recompilation.

★ 314 C++ 1d ago
Denkishi / ssbu-recomp

Static recompilation of Super Smash Bros. Ultimate 13.0.4 to a native Windows program: tools and runtime only, bring your own dump

★ 305 C today

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