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Search: bui · Language: C++ · clear

cutetailbud / ff-ruyijs

This is a lightweight, headless browser purpose-built for AI agents (such as Codex or Claude Code) to perform browser automation tasks; it is designed to navigate through various web protection systems, login processes, and reverse-engineering scenarios

▲ 608/7d ★ 862 C++ 1d ago
AhmadHassan-BTed / CursedTomorrow

A 2D horror-survival and escape game built from scratch in C++. Navigate unsettling levels, survive the glitches, and escape the nightmare. Features a custom C++ game core, robust asset management, and comprehensive system architecture documentation.

▲ ~476/7d ★ 4.9k C++ 18d ago
islandmed / SculptForge

Free, open-source 3D sculpting for Linux, macOS and Windows: dense meshes, remeshing, painting, built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.

▲ ~460/7d ★ 617 C++ today
gamboozino / ng2recomp

Ninja Gaiden II (Xbox 360, 2008) statically recompiled into native Linux and Windows builds, drawn by its own Vulkan renderer. A steady 60 fps, up to 8x render scale, widescreen and ultrawide, keyboard and mouse, mods, Steam Deck ready. Bring your own copy of the game.

▲ ~364/7d ★ 131 C++ today
sylvieistaken / selevet-eglantine

Selevet Eglantine: an unofficial Eglantine (Switch 2 emulator) build tuned for Zen 3, with PGO, ThinLTO and faster GPU mapping updates

▲ 206/7d ★ 206 C++ today
Shagg88 / COGBox

This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.

▲ 164/7d ★ 406 C++ today
k2-fsa / sherpa-onnx

Speech-to-text, text-to-speech, speaker diarization, speech enhancement, source separation, and VAD using next-gen Kaldi with onnxruntime without Internet connection. Support embedded systems, Android, iOS, HarmonyOS, Raspberry Pi, RISC-V, RK NPU, Axera NPU, Ascend NPU, x86_64 servers, websocket server/client, support 12 programming languages

▲ ~161/7d ★ 16k C++ 🔥 today
Mabec-games / Conker-Recomped-and-Reloaded

Conker: Live & Reloaded (Xbox) on Windows & Linux: a native recompilation with a launcher that builds it from your own disc, widescreen up to 240 FPS, enhancements, and online play with room codes.

▲ 151/7d ★ 151 C++ 1d ago
3zwr1 / AMD-NR---OptiScaler

AMDNR Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr DLSS ON AMD

▲ ~119/7d ★ 869 C++ 1d ago
Vnnc1 / gow-native-pc

Native Windows PC port of God of War (PS2), built by statically recompiling MIPS R5900 code to C++ with PS2Recomp. Includes an installer launcher, one-click build, fan-translation support and a 60 fps target. No game files included: you need your own copy.

▲ 112/7d ★ 213 C++ today
exoteric33 / ps2-native-recomp

Turns a PS2 disc image into a native PC program by static recompilation; builds on ps2-web-recomp (MIT). Work in progress. Bring your own disc.

▲ 99/7d ★ 156 C++ today
Awis13 / liberty-pro-max

GTA IV (PC 1.0.8.0) statically recompiled for Apple silicon Macs: Metal renderer, TAA, Game Mode, ~100 FusionFix/ZolikaPatch fixes. Build it from your own copy; no game data included.

▲ 98/7d ★ 98 C++ 1d ago
nace-ai / kapitsa

Blazing fast Apple Silicon inference engine optimized for Qwen & Nemotron. OpenAI + Anthropic API compatible. Built by folks from nace.ai

▲ 96/7d ★ 661 C++ today
RanggaCasper / MostWanted-Android

Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.

▲ 95/7d ★ 257 C++ 6d ago
SpeedBreakerProject / speedbreaker

Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.

▲ ~82/7d ★ 638 C++ 1d ago
phforner0 / Xendroid-Plus

Xendroid+ is an enhanced fork of Xendroid, built to advance Xbox 360 emulation on Android. It expands on the original project with a focus on better performance, broader game compatibility, improved graphics and audio, and a more polished user experience.

▲ ~63/7d ★ 164 C++ 3d ago
Odrannnn / MetroidPrimePort

Native port of Metroid Prime (GameCube) for Linux, Windows and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.

▲ ~59/7d ★ 663 C++ today
LucaPazienza / gravityrush_pc

Gravity Rush PC Native Port A community-driven project aiming to bring Gravity Rush to PC as a native port, building upon the technical foundation and approach of the God of War PC port. The goal is to make the game run natively on PC while preserving its original gameplay, unique gravity mechanics, and artistic vision.

▲ 46/7d ★ 336 C++ 1d ago
kvaps / ProsperoWeb

ProsperoWeb: homebrew web browser for PlayStation 5, upstream WebKit (PlayStation port) built with the open ps5-payload-sdk

▲ 44/7d ★ 44 C++ 5d ago
telltaleatheist / mw3-re

Learning to reverse engineer MechWarrior 3 with REA and rebuild its mechanics

▲ ~42/7d ★ 40 C++ today
Portablelle / EdGlantine-PS5

Isolated experimental Eden NX2 prototype for PS5; incremental dedicated-host builds and console diagnostics

▲ 41/7d ★ 41 C++ today
tsoding / nob.h

Header only library for writing build recipes in C.

▲ ~38/7d ★ 3.4k C++ 10d ago
vela-desktop / vela

A modern, fluid and sharp Linux desktop built for today's hardware.

▲ ~36/7d ★ 101 C++ today
txp666 / FluentHMI-Studio

C++/Qt 6 visual HMI designer for hardware engineers: drag and drop widgets, bind serial, TCP or MQTT data (Modbus RTU/TCP) and export a standalone app in under a second, no compiler needed. Opens PyQt UI Designer .uidp projects. 面向硬件工程师的 C++/Qt 6 可视化上位机设计器:拖拽控件,绑定串口、TCP、MQTT 数据,不到一秒导出独立应用,无需编译器;兼容 PyQt UI Designer 的 .uidp 工程。

▲ ~36/7d ★ 59 C++ 2d ago
KDE / krita

Krita is a free and open source cross-platform application that offers an end-to-end solution for creating digital art files from scratch built on the KDE and Qt frameworks.

▲ ~34/7d ★ 11k C++ today

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