Matrix-Game 4.0: Streaming Neural Rendering for Playable Games
A framework for efficient model inference with omni-modality models
World's first open-source enterprise world model.
EMERGE-Policy: A Robot Mind Emerges Beyond a Single Policy
Official code, locked protocols, and audit artifacts for "Jev-Routed Temporal Granularity with Recovery and Hysteresis for Causal Video Generation": per-segment fine/coarse/hold routing for Causal-rCM (Wan2.1-1.3B) via the Jev oracle, with two-GPU (T4/A100) feasibility audits.
从 Vibe Coding 到 Vibe World:AI原生的可编程三维世界,面向元宇宙、Science、世界模型的开源底座
Companion repository for “In-Context Learning for Robots: Methods and Applications” — methods, datasets, and benchmarks organized by taxonomy and release date.
[NeurIPS 2026] World from Motion: Generative Dynamic Gaussian Reconstruction from Monocular Videos
Ropedia W0: Scaling Loco-Manipulation World Models across Embodiments with Human Experience
RSI-Anything: Unlocking Recursive Self-Improvement with World Models
A Curated List of Awesome Works in World Modeling, Aiming to Serve as a One-stop Resource for Researchers, Practitioners, and Enthusiasts Interested in World Modeling.
从零到一搭建一台具身智能机器人:深入强化学习、World-Model、VLA 等智能决策方法的工程落地,贯穿仿真环境、控制器、运动规划、感知系统等技能树模块,并在真实项目中跑通"决策—控制—感知"完整链路。
high-performance inference and serving library for interactive autoregressive video and world models
[Arxiv 2026] WorldCrafter: Consistent Video World Model with Implicit 3D-aware Memory
Benchmarking Coding Agents for Interactive World Modeling from Embodied Videos - Rethinking Embodied Real2Sim from a Software Engineering Perspective
—
Mastering Diverse Domains through World Models
Lightweight Image Video Action Generation Inference Framework
Search, understand, reproduce, and improve an idea with ease
🪐 HelixWorld: real-time interactive audio-visual world model.
[arxiv'26] GAE: Learning a Geometry-Native Latent Space for 3D-Consistent World Generation
Code World Model Official Repo
Code as World: Agentic Discovery of Executable World Representations for Physical Reasoning
A curated, searchable collection of research on AI and foundation models across the game lifecycle.
—
[ArXiv 2026] Methods for world model interpretability
Official codebase for Unitas: A 3D-Native World Action Model for Embodied Manipulation
Long Video Gen / World Model / World Action Model (Embodied) Infrastructure
Collect some World Models for Autonomous Driving (and Robotic, etc.) papers.
A platform for reproducible world model research and evaluation
A comprehensive list of papers for the definition of World Models and using World Models for General Video Generation, Embodied AI, and Autonomous Driving, including papers, codes, and related websites.
A curated list of awesome LLM/VLM/VLA/World Model for Autonomous Driving(LLM4AD) resources (continually updated)
[SIGGRAPH Asia 2026] 4DAnyone: Create Anyone in 4D from a Casual Monocular Video
Official code of Motus: A Unified Latent Action World Model
[TPAMI 2026] 3D and 4D World Modeling: A Survey
[ICML 2026] Official codebase for "Causal Forcing: Autoregressive Diffusion Distillation Done Right for High-Quality Real-Time Interactive Video Generation" & Causal Forcing++
Unified Codebase for Advanced World Models.
Open data and scalable training for long-horizon video world models.
Synthesized Logic Language for World Models 🌱🐋🌍
A most Frontend Collection and survey of vision-language model papers, and models GitHub repository. Continuous updates.
A Curated List of Awesome Video World Models with AR Diffusion: Covering Algorithms, Applications, and Infrastructure, Aimed at Serving as a Comprehensive Resource for Researchers, Practitioners, and Enthusiasts.
This repo is the official implementation of "τ0-VLA: a Hierarchical Robot Foundation Model with World-Model-Guided Test-Time Computation".
Visionary: The World Model Carrier Built on WebGPU-Powered Gaussian Splatting Platform
A list of works on video generation towards world model
A unified framework for training, fine-tuning, and evaluating World Action Models
An open-source system for building persistent worlds with multimodal AI.
JEPA-Anything: Learning Predictive Models across Different Worlds
HarnessEval-W: Agentifying the Evaluation of Visual Worlds
LynnReal-Omni brings text-to-video, image-to-video, human- and hand-pose guided generation, structural control, omni-reference generation, style transfer, video editing, degraded-video restoration and streaming long-video generation into a single framework, all at four-step fast generation.
INTACT: Isomorphic Intent-to-Action Learning for Search-Free World Models.
SCoPE: Sightline-Coordinate Positional Encoding for 3D-Aware Video Generation
Evidence-first runtime for a wheeled mobile household robot with bounded actions, replayable events, and fail-closed verification.
Free interactive course on world models in AI. Nine visual chapters on prediction, latent dynamics, planning, JEPA, video models, and failure modes.
FLUX 3 Action: open weights 7B world action model from Black Forest Labs. Train, fine-tune and run action prediction for robots (DROID, SO-101), simulators and games.
Zing-0.5: Toward Playable Worlds with Real-Time Joint Action and Text Control
Official implementation of WorldinWorld
Turn world-model imagination into corrective training data for robot policies — a single-GPU, falsifiable pipeline (SmolVLA · LIBERO · CEM · paired simulator replays).
A Curated List of Coding-agent that treat a program as the executable intermediate representation for Policy, World, Editor and beyond
A curated collection of papers on Sim-to-Real, Real-to-Sim, and Real2Sim2Real transfer for robotics, reinforcement learning, and embodied AI.
WAVE-Go: Go2-W world-model action adaptation, verified mapless charging, and Cosmos3-Edge hybrid long-range navigation demos