Tool for automatic PS5 executables porting to Linux and Windows
Project Maya - run GLM-5.3-Flash (321B MoE) and DeepSeek-V4.1-Flash-1017 (748B MoE) privately on your own GPU(s), from one card to 16, NVIDIA or AMD, Linux or Windows. Engine, server, dashboard, OpenAI- and Anthropic-compatible API, quant tools.
Battlefield 2 Compatible Source Code
Blazing fast Apple Silicon optimized inference engine built for Qwen & Nemotron. OpenAI + Anthropic API compatible. Built by folks from nace.ai
π A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
Native PC port (Linux/Windows) of inFAMOUS Second Son (PS4, CUSA00223) β in development, playable; runs your own game dump; no game or firmware files included. Motion sensor emulation. | Port nativo para PC de inFAMOUS Second Son (em desenvolvimento) β usa o seu prΓ³prio dump.
Loopcut: an AI agent that works inside Blender. A fork of Blender (GPL).
OptiScaler bridges upscaling/frame gen across GPUs. Supports DLSS2+/XeSS/FSR2+ inputs, replaces native upscalers, enables FSR-FG/XeFG on non-FG titles. Supports Nukem mod for DLSSG-to-FSR3 FG.
Infrared gesture-based BLE media controller for AtomS3R and PAJ7620U2; C++ firmware, trajectory replay, and documented v24 baseline.
Official mirror of Blender
Easily download and manage single-player game cheats for your convenience
A sleek, customizable desktop shell crafted for Wayland.
A focused launcher for your desktop - native, fast, extensible
A high performance, editable terrain system for Godot 4.
MariaDB server is a community developed fork of MySQL server. Started by core members of the original MySQL team, MariaDB actively works with outside developers to deliver the most featureful, stable, and sanely licensed open SQL server in the industry.
Cross-platform, customizable ML solutions for live and streaming media.
KVMem virtualizes KV memory across inference backends to make ultra-long-context local AI accessible on limited hardware.
A tool for statically recompiling original Xbox games into native executables.
Fast polygon triangulation into triangle strips: ear clipping with a constrained Delaunay fallback for broken rings. Header-only C++17 and WebAssembly, with an earcut-compatible JavaScript call.
An open-source user mode debugger for Windows. Optimized for reverse engineering and malware analysis.
Diffusion model(SD,Flux,Wan,Qwen Image,Z-Image,...) inference in pure C/C++
Windows x64 recompilation with up to 4K, 60/120/144/240 FPS targets and uncapped mode, FSR/FXAA, gamepad intro skip and offline menu fixes. Builds locally from your own Xbox 360 ISO.
Distribute and run LLMs with a single file.
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
Static recompilation of a PSP game into a native executable. Vulkan and SDL3. Bring your own copy of the game.
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An unofficial original Xbox version PC port of Splinter Cell: Double Agent via static recompilation.
An intelligent reverse engineering and AI-assisted analysis tool for HarmonyOS NEXT (HAP/APP/ABC), Android (APK/AAB), iOS (IPA), and native PE/ELF/Mach-O binaries.
Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
Kodi is an award-winning free and open source home theater/media center software and entertainment hub for digital media. With its beautiful interface and powerful skinning engine, it's available for Android, BSD, Linux, macOS, iOS, tvOS and Windows.
A customisable music player
A native PC port of The Darkness (Xbox 360) for Windows, featuring DirectX 11 graphics, mouse and keyboard controls, and customizable settings.
Torchlight build for modern portable systems
OpenVINOβ’ is an open source toolkit for optimizing and deploying AI inference
Quantization, kernels, runtime and inference engine for mobiles, wearables, smart home and robots.
Variable MPRT strobing for PC games on fixed-refresh displays: the motion clarity of black frame insertion without giving up brightness.
UPBGE, the best integrated game engine in Blender
[Windows Anti-Rootkit] KSword 5.1 is an source-available Windows toolkit for ARK, kernel debugging, and system forensics. KSword 5.1 ζ―ι’ε Windows ηζΊη ε―θ§ ARKγε ζ Έθ°θ―δΈη³»η»εθ―ε·₯ε ·ιγ
Scalable, Portable and Distributed Gradient Boosting (GBDT, GBRT or GBM) Library, for Python, R, Java, Scala, C and more. Runs on single machine, Hadoop, Spark, Dask, Flink and DataFlow
A small, fast, and embeddable programming language based on Lua with a gradual type system.
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
Injectable LUA scripting system, SDK generator, live property editor and other dumping utilities for UE4/5 games
Next-gen open source ambient lighting system featuring a high-precision floating-point color pipeline breaking legacy RGB 24-bit limits. Includes advanced smoothing with inertia and adaptive temporal dithering for perfectly fluid, stable output to LEDs from any SDR or HDR video source. Supports Windows, macOS and Linux (x86/ARM).
Star Fox Enhanced source and portable platform builds (Assisted by Codex AI)
A 1:1 fan port of Bully: Scholarship Edition to Unreal Engine 5 β 1080p, 45 FPS, playable anywhere. Bring your own copy: 100% original code, zero game assets. Built with AI on a Mac in days. Talk to any NPC by voice; fight anyone. Not affiliated with Rockstar/Take-Two β buy the game, it rules.
Flexible level editor
Highly customizable Wayland bar for Sway and Wlroots based compositors. :v: :tada:
MOTO GPS Β· Waveshare ESP32-S3 1.75C εε±ε―Όθͺ + iPhone App | Author: Maler X | Noncommercial, attribution required | Experimental
Ceph is a distributed object, block, and file storage platform
Xournal++ is a handwriting notetaking software with PDF annotation support. Written in C++ with GTK3, supporting Linux (e.g. Ubuntu, Debian, Arch, SUSE), macOS and Windows 10. Supports pen input from devices such as Wacom Tablets.
Stellarium is a free GPL software which renders realistic skies in real time with OpenGL. It is available for Linux/Unix, Windows, macOS and Haiku. With Stellarium, you really see what you can see with your eyes, binoculars or a small telescope.
A fast, scalable, high performance Gradient Boosting on Decision Trees library, used for ranking, classification, regression and other machine learning tasks for Python, R, Java, C++. Supports computation on CPU and GPU.
High-performance C++ library for multiphysics and multibody dynamics simulations
SuperDex brings together a purpose-built physics engine, robotics authoring tools, and a scalable reinforcement learning interface in a unified simulation platform, with VR-based teleoperation and additional capabilities planned for future releases.
Run MoE models bigger than your RAM. Frontier-size MoE on a phone, laptop, edge. Lossless, on stock llama.cpp. An adaptive streaming optimizer. Any hardware, any OS, any model, any quantization, behind a local OpenAI-compatible server.
A free photo editor. No account, no subscription, no tracking. RAW, masks and on-device AI for macOS, Windows and Linux. Self-hostable.
Unofficial VR fixes for Elite Dangerous: Odyssey - per-eye brightness, black void around the on-foot panel, adjustable panel distance
Steam Frame Babble Runtime
Programmable, verifiable execution on Xbox Series X Developer Mode, with agent-native workflows, XVM, CPU/GPU runtimes and evidence-bound execution.
A library that provides an embeddable, persistent key-value store for fast storage.