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horizon-rust / horizon

Minecraft: Java Edition 26.3 rewritten from scratch in Rust, checked against vanilla with 281 differential harnesses. Get it with the Horizon launcher.

β–² ~2.6k/7d β˜… 7.0k Rust today
deepopen-com / deepopen-3d-webs

Image-driven 3D scene generation system. Users provide a reference image and prompt words, and the system generates previewable, replayable, and traceable scene results according to the camera trajectory; official 3D demonstration assets allow direct viewing of color/depth animations and Gaussian point clouds in the browser ε›Ύεƒι©±εŠ¨ηš„δΈ‰η»΄εœΊζ™―η”Ÿζˆη³»η»Ÿ

β–² 553/7d β˜… 1.1k Python 2d ago
sloemo01 / diorama

Pixel-art diorama playbook and Three.js code kit: research-first build workflow, locked camera, palette snap, ordered dither, inked contour, animated toy-scale cast, per-entity frame QA.

β–² 196/7d β˜… 339 JavaScript 7d ago
Shagg88 / COGBox

This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.

β–² 177/7d β˜… 400 C++ 1d ago
Liondarkz / issn_pc

Port nativo de inFAMOUS Second Son para PC (Windows, Vulkan), com FSR 4, DLSS, mouse 1:1 e suporte a controle. NΓ£o inclui arquivos do jogo: use seu prΓ³prio dump. / Native PC port of inFAMOUS Second Son (Windows, Vulkan). No game files included.

β–² 67/7d β˜… 149 C++ 1d ago
phaserjs / phaser

Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.

β–² ~51/7d β˜… 41k JavaScript 2mo ago
processing / p5.js

p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. Looking for p5.js 2.0? http://beta.p5js.org

β–² ~44/7d β˜… 24k JavaScript 1d ago
LucaPazienza / gravityrush_pc

Gravity Rush PC Native Port A community-driven project aiming to bring Gravity Rush to PC as a native port, building upon the technical foundation and approach of the God of War PC port. The goal is to make the game run natively on PC while preserving its original gameplay, unique gravity mechanics, and artistic vision.

β–² 43/7d β˜… 332 C++ 1d ago
mrdoob / slop-newyork

A browser-based New York City simulation of Manhattan, explorable on foot, by car, bicycle, or helicopter, built with three.js.

β–² 30/7d β˜… 466 JavaScript 1d ago
ybouane / flashraw

Fast, memory-safe camera RAW decoder in Rust: ~40 formats, SIMD, GPU, WebAssembly, ICC colour management. CLI, C, C++, Python and JavaScript bindings.

β–² ~5/7d β˜… 119 Rust 12d ago