Claude Code plugin that drives the Unreal Editor over MCP, exposing hundreds of tools across 30+ toolsets via ToolsetRegistry.
Static recompiler that translates PlayStation 2 ELF binaries into C++ and provides a runtime to execute the generated code.
MCP server and editor plugin that lets AI assistants build scenes, edit nodes and scripts, and configure assets in a live Godot editor.
A data-driven, ECS-based game engine written in Rust, supporting both 2D and 3D games.
Static recompiler and runtime that converts Xbox 360 PowerPC code into portable C++ runnable on modern platforms.
Godot 4 addon for creating dialogs, visual novels, and RPG conversations, with character management.
Open-source real-time strategy engine that runs early Westwood classics like Command & Conquer: Red Alert on modern systems.
A Godot-based remake of the original Super Mario Bros. games with new levels, custom modes, and a built-in level editor.
Collection of demo and template projects for the Godot Engine, covering 2D and 3D game features.
Open-source cross-platform game engine written in C#, with a visual editor called Game Studio.
Desktop tool for creating procedural textures with a node graph and painting 3D models, built on the Godot engine.
Open-source PNGTuber app built in Godot for animating 2D paper-doll style avatars from layered images.
Godot 4.6 source code for an in-development 2D Metroidvania fangame, a sequel to Castlevania: Curse of Darkness.