📈 GH Trending Explorer 🎲 Surprise me

← all repos

bevyengine / bevy

git clone https://github.com/bevyengine/bevy.git v0.20.0 · 12d ago 🔥 on GitHub Trending today

A refreshingly simple data-driven game engine built in Rust

—
stars, 24h
—
stars, 7 days
+977
stars, 30 days · #313
49k
★ total
5.0k
forks · 3.5k open issues

Star history starts 2026-10-20; the chart appears after the second daily snapshot.

LanguageRust
LicenseApache-2.0
Created2020-01-18 (6y ago)
Last pushtoday
Watchers327
OwnerOrganization

Seen on GitHub Trending

  • 2026-10-20 — #6 monthly in rust · +977 ★

GitHub topics

Links

README excerpt
# 
## What is Bevy?
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
## WARNING
Bevy is still in the early stages of development. Important features are missing. Documentation is sparse. A new version of Bevy containing breaking changes to the API is released approximately once every 3 months. We provide migration guides, but we can't guarantee migrations will always be easy. Use only if you are willing to work in this environment.
**MSRV:** Bevy relies heavily on improvements in the Rust language and compiler.
As a result, the Minimum Supported Rust Version (MSRV) is generally close to "the latest stable release" of Rust.
## Design Goals
* **Capable**: Offer a complete 2D and 3D feature set
* **Simple**: Easy for newbies to pick up, but infinitely flexible for power users
* **Data Focused**: Data-oriented architecture using the Entity Component System paradigm
* **Modular**: Use only what you need. Replace what you don't like
* **Fast**: App logic should run quickly, and when possible, in parallel
* **Productive**: Changes should compile quickly ... waiting isn't fun
## About
* **Features:** A quick overview of Bevy's features.
* **News**: A development blog that covers our progress, plans and shiny new features.
## Docs
* **Quick Start Guide:** Bevy's official Quick Start Guide. The best place to start learning Bevy.
* **Bevy Rust API Docs:** Bevy's Rust API docs, which are automatically generated from the doc comments in this repo.
* **Official Examples:** Bevy's dedicated, runnable examples, which are great for digging into specific concepts.
* **Community-Made Learning Resources**: More tutorials, documentation, and examples made by the Bevy community.
## Community
Before contributing or participating in discussions with the community, you should familiarize yourself with our **Code of Conduct**.
* **Discord:** Bevy's official discord server.
* **Reddit:** Bevy's official subreddit.
* **GitHub Discussions:** The best place for questions about Bevy, answered right here!
* **Bevy Assets:** A collection of awesome Bevy projects, tools, plugins and learning materials.
### Contributing
If you'd like to help build Bevy, check out the **Contributor's Guide**.
For simple problems, feel free to open an issue or
PR and tackle it yourself!
For more complex architecture decisions and experimental mad science, please open a GitHub Discussion so we can brainstorm together effectively!
## Getting Started
We recommend checking out the Quick Start Guide for a brief introduction.
Follow the Setup guide to ensure your development environment is set up correctly.
Once set up, you can quickly try out the examples by cloning this repo and running the following commands:
 [code] 
To draw a window with standard functionality enabled, use:
 [code] 
### Fast Compiles
Bevy can be built just fine using default configuration on stable Rust. However for really fast iterative compiles, you should enable the "fast com