Drop-in DLL that swaps or adds upscalers (DLSS, FSR, XeSS) and frame generation in supported PC games.
A data-driven, ECS-based game engine written in Rust, supporting both 2D and 3D games.
Open source video game library manager and launcher that unifies games from Steam, Epic, GOG, EA App, Battle.net and other sources.
A Minecraft server written in Rust, supporting Java and Bedrock editions with a plugin API.
Static recompilation of Majora's Mask into a native PC port, with Ocarina of Time support planned.
A native PC port of Silent Hill (1999) built from a PSX decompilation, with optional enhancements and mod support.
Android launcher that runs Minecraft: Java Edition, based on PojavLauncher, with Forge and Fabric mod support.