Static recompilation runtime libraries and analysis tools for translating PlayStation 3 binaries into native C/C++ executables.
Work-in-progress decompilation of Pokémon HeartGold and SoulSilver for the Nintendo DS, reconstructing the game's source code.
Runs classic iPhone, iPod touch and iPad firmware (iPhone OS 1 to iOS 7) in an emulator on macOS.
Static recompiler and runtime that converts Xbox 360 PowerPC code into portable C++ runnable on modern platforms.
Static recompiler toolkit that translates original Xbox XBE game binaries into native C code buildable as Windows, Linux, or macOS executables.
A native LÖVE2D Lua recreation of Pokémon Gold, Silver and Crystal, built on the Gen1Recomp engine and run from your own ROM.