bc160201983 / Uncharted-The-Nathan-Drake-Collection-PC-port
git clone https://github.com/bc160201983/Uncharted-The-Nathan-Drake-Collection-PC-port.git
v0.4.1 · 1d ago
Uncharted: The Nathan Drake Collection PC port (no game files)
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Star history starts 2026-10-20; the chart appears after the second daily snapshot.
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Created2026-10-14 (6d ago)
Last pushtoday
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Links
- GitHub: github.com/bc160201983/Uncharted-The-Nathan-Drake-Collection-PC-port
- Homepage: https://www.patreon.com/cw/bilalreloaded
- Releases · Issues · Hacker News mentions
README excerpt
# Uncharted: The Nathan Drake Collection — PC port Run the PS4 **Uncharted: The Nathan Drake Collection** (CUSA02344: *Drake's Fortune*, *Among Thieves* and *Drake's Deception*) natively on Windows. The game's own x86-64 code runs directly on the PC; a runtime supplies the PS4 system libraries, and a Vulkan renderer executes the PS4 GPU work. By **BilalReloaded** (YouTube, GitHub), October 2026. What changed and when: CHANGELOG.md. > **No game files are in this repository or its builds.** You need your own copy of the game > (the dumped CUSA02344 folder). This project is not affiliated with Sony, Naughty Dog or > Bluepoint Games. ## Status | Game | Plays | Notes | |---|---|---| | Uncharted: Drake's Fortune | Yes | 60 FPS in the tested areas. Native rendering up to 2880x1620 (4K output upscaled from it, the HUD at 4K). | | Uncharted 2: Among Thieves | Yes | Played at 1440p and 4K. 60 FPS and more; the heaviest view 99 FPS at 4K on an RTX 5080 (frame limit 120). | | Uncharted 3: Drake's Deception | Yes | Played at 1080p and 1440p, 4K tested: the Cartagena crowd 90 FPS at 4K on an RTX 5080 (frame limit 120). | The Collection menu, switching between the three games, saves, audio (music, speech, effects), cutscene movies and controllers work. Details and open issues: analysis/STATUS.md; plan and test list: analysis/PLAN.md. ## System requirements and the lowest PC that plays - **Needs:** Windows 10 or 11 (64-bit); a CPU from **Intel's 4th-generation Core (Haswell, 2013) or newer, or any AMD Ryzen** (the games need AVX, F16C, BMI1, MOVBE and LZCNT); a graphics card or integrated GPU with **Vulkan 1.3** and a current driver; about **6 GB of free RAM** for the game (16 GB in the PC recommended). - **Weakest GPU tested: the integrated AMD Radeon graphics of a Ryzen 7000/9000 desktop CPU** (2 compute units, about a quarter of a PS4's GPU). At **720p**: Uncharted 3 27-39 FPS, Uncharted 2 27 FPS, Drake's Fortune 24 FPS; at **540p** Uncharted 3 33 FPS. Playable, not smooth. Settings: preset **Low**, or resolution **1080p** with upscaling **FSR 1** at **Performance** (the game draws 960x540) or **Ultra Performance**, anti-aliasing off. - **4 CPU cores:** 60 FPS in Drake's Fortune and Uncharted 3 (title screen and in play; a 4-core test with a fast GPU), with **Idle game threads: Sleep** (the default). On a 4-6 core CPU also try **Multithreaded rendering** (per game) and keep **Frames queued at 1**. - **Players report:** Core i5-10400F + RTX 3050 6 GB plays Uncharted 2 and 3. ## Features **Launcher** (`Uncharted Launcher.exe`) - A card per game; settings are kept **per game**. - Quality presets: | Preset | Resolution | Frame rate | For | |---|---|---|---| | Low | 1080p, FSR 1 Performance (draws 960x540) | 60 | weak GPUs | | Medium | 1080p (as on PS4) | 60 | most PCs | | High | 1440p | 60 | fast GPUs | | Ultra | 4K (Drake's Fortune draws 1620p, upscaled) | up to 120 (experimental) | very fast GPUs | Every preset queues 1 frame. 2 frames queued is