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DaveGreen-Games / ShapeEngine

git clone https://github.com/DaveGreen-Games/ShapeEngine.git

My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.

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stars, 24h · #39,766
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stars, 7 days · #39,840
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stars, 30 days · #39,978
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★ total
26
forks · 2 open issues

Star history (as recorded here)

2026-10-20 · 626 ★ 2026-10-22 · 627 ★
LanguageC#
LicenseMIT
Created2022-07-13 (4y ago)
Last push13d ago
OwnerOrganization

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