A simple and easy-to-use library to enjoy videogames programming
An Easy-to-use, Scalable and High-performance Agentic RL Framework based on Ray (PPO & DAPO & REINFORCE++ & VLM & TIS & vLLM & Ray & Async RL)
A simple and easy-to-use immediate-mode gui library
A 2D horror-survival and escape game built from scratch in C++. Navigate unsettling levels, survive the glitches, and escape the nightmare. Features a custom C++ game core, robust asset management, and comprehensive system architecture documentation.
Manually tweaked, auto-generated raylib bindings for zig. https://github.com/raysan5/raylib
C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
C++ Object Oriented Wrapper for raylib
High-performance C# ECS
My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
A simple and easy-to-use fx sounds generator
Fantasy console based on 6502 and rendered using Raylib
raylib flip clock: IST with seconds and date, Pacific time smaller underneath
Asteriods using Raylib written in different languages
A belt-scroll arcade brawler about the July 2024 uprising. C++/raylib, plays in any phone browser.