Aeka0 / Overlord
git clone https://github.com/Aeka0/Overlord.git
v0.6.0-beta · 9d ago
VR mod for H2(Call of Duty: Modern Warfare 2 Campaign Remastered)
+1
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12
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Star history (as recorded here)
LanguageC++
LicenseGPL-3.0
Created2026-10-05 (17d ago)
Last push1d ago
Watchers4
OwnerUser
GitHub topics
Links
- GitHub: github.com/Aeka0/Overlord
- Releases · Issues · Hacker News mentions
README excerpt
# Overlord English | 简体中文 Bilibili/Aeka0: https://space.bilibili.com/10077845 Reposting is welcome; please include a link to this GitHub Repo. Overlord is a VR mod for *Call of Duty: Modern Warfare 2 Campaign Remastered*. It adds native stereoscopic rendering, 6DOF head and hand tracking, physical weapon handling, and VR interactions for equipment, environments, and story sequences to the original campaign. The adaptations build on the game's existing weapon, ammunition, animation, and mission logic, preserving the original story presentation wherever possible. ### **Overlord is maintained by one person and is still in Beta, with no stable release yet. The project is undergoing intensive development. Many features have only been tested on the author's own machine, substantial compatibility and adaptation work remains, and stability is expected to be poor.** ### **Please keep expectations low and treat the current version as a test rather than a mature product. Please also avoid comparing it with projects that have benefited from a long period of refinement. Crashes and missing visuals have already been reported on many machines, and these problems are still being investigated and fixed.** ### **If you want a version that you can install and start playing with relatively little trouble, please wait for the stable release. If you would like to help improve stability, you are welcome to download, test, and report problems through Issues. Thank you for your interest and support.** ### **You may still encounter adaptation issues in some scenes or story scripts during play. Custom mods made for the non-VR client are not expected to work with Overlord. Large code changes and refactoring may still take place, so developing mods at this stage is not recommended. Version updates may also break game saves and progress.** ## Known issues: - If you encounter a `Create2DTexture` error, try disabling Shader Preloading in the game's graphics settings. - MSI Afterburner may prevent Overlord from starting. This issue is still under investigation; for now, exit MSI Afterburner before launching Overlord. ## Main Features - Stereoscopic rendering and head tracking: look around the game world through your headset and play the campaign in stereo. - Weapon handling with both hands: hold and aim weapons with your controllers, with support for an off-hand grip, body holsters, and picking up weapons from the world. - Physical reloading and chambering: operate magazines, slides, charging handles, magazine tubes, cylinders, or feed mechanisms according to each weapon's design. Different weapons retain their own handling procedures. - Equipment and world interactions: adaptations for throwables, melee equipment, night vision goggles, and selected mission props. - Campaign and story adaptations: VR controls and view adjustments for vehicles, mounted weapons, climbing, and scripted camera sequences. - VR interface and settings: the native game interface presented in VR, plus a