Experimental NFSU2 VR build for Windows PCVR and Meta Quest 3 standalone. DEV BUILD: not fully tested; bugs and performance issues may occur. No game content included.
JavaScript 3D Library.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Mod loader, scripting platform, and VR support for all RE Engine games
Lua Virtual Reality Framework
ViroReact is the leading library for building AR and VR experiences and applications using React Native and Expo.
A web framework for building multi-user virtual reality experiences.
Generated headers and sources for OpenXR loader.
Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush
An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
Server app for SlimeVR ecosystem
A comprehensive macromolecular library
A fast and secure browser for standalone virtual-reality and augmented-reality headsets.
Sources for OpenXR loader, basic API layers, and example code.
Agent tooling for generative LEGO models building, built with Astra and Opus 5.5, powered by Jev
Multi-screen KDE Plasma desktop and universal 3D mouse for the Valve Steam Frame (SteamVR)
Port games to work with the Steam Frame
VR mod for H2(Call of Duty: Modern Warfare 2 Campaign Remastered)
A curated list of steam frame compatible software/hardware
F.E.A.R. VR Mod by TheFreeMike β free PC VR mod for the original Steam and GOG game. Downloads, installation, motion controls, and support.
Unofficial VR fixes for Elite Dangerous: Odyssey - per-eye brightness, black void around the on-foot panel, adjustable panel distance
GalaxyQuest: Super Mario Galaxy in VR on Meta Quest 3, a native port built on the Petari decompilation. Bring your own game files. 100% made by AI (Claude Opus 5.5 in Claude Code).
ReShade add-on that removes DLSS and FSR ghosting from glass cockpit displays (PFD, ND, ECAM) in Microsoft Flight Simulator 2024, on a monitor and in VR
An independent operating system (SteamOS) project for standalone VR headsets. [Meta Quest and Pico Neo]
Experimental standalone Time Crisis VR port for Meta Quest 3, based on spacestate1/namco22-decompile. OpenXR, tracked pistol, physical ducking and 120 Hz target.
Alyx Jailbreak for Quest 3 β APK releases and RU/EN documentation, no application source code.
Standalone VR ports of Half-Life 2, Portal, Portal 2, Episode One, and Episode Two for Meta Quest and PICO headsets.
Native standalone Half-Life: Alyx for Meta Quest headsets.
Open-source OpenXR VR mod for F.E.A.R. 1.08 - native stereo world rendering, headtracking and motion controls
Unofficial OpenCE-based Halo CE port for standalone Meta Quest VR/Steam Frame/Pico Headsets alongside PCVR/Flat PC and Android
Headset-safe OpenXR capture for OBS with recording-only FOV overscan, camera smoothing, D3D11/D3D12 support, and a WinUI 3 Control Center.
Play owned Meta Rift and Oculus PC VR games on Linux and Windows.
F.E.A.R. 2: Project Origin VR Mod [WIP]
Playable on desktop or in native VR. Modernized Unreal Gold for Windows with DirectX 12, refreshed UI, 4K and gamepad support.
Native OpenXR VR mod and guarded one-file installer for Scrap Mechanic Survival on Meta Quest 3.
EternalVR: a free VR mod for DOOM Eternal (OpenXR, stereo, 6DoF, motion controls). Unofficial fan project.