Work-in-progress static recompilation of The Legend of Zelda: Breath of the Wild (Switch, v1.9.0) for Windows and Linux. Bring your own dump: no game files, keys or dumping tools included.
Decompilation of The Legend of Zelda: Breath of the Wild (Switch 1.5.0)
Atmosphère is a work-in-progress customized firmware for the Nintendo Switch.
A work-in-progress, community-made alternative to Roblox Studio Team Create that enables real-time collaboration through a self-hosted server. Expect bugs and incomplete features.
Decompilation of The Legend of Zelda: The Wind Waker
Work-in-progress tool to reverse unity's IL2CPP toolchain.
Decompilation of Pokemon HeartGold/SoulSilver
Chronicle Two is a work-in-progress decompilation project for Dark Chronicle for the PlayStation 2.
Work-in-progress custom firmware for Samsung Galaxy devices.
A fully playable, work-in-progress native Sonic Adventure port for Windows, Linux and Steam Deck. Powered by KatanaRecomp.
GridSound (2.60.0) is a work-in-progress free browser-based digital audio workstation following the Web Audio API 🎛🎹🎵✨ -- If you can, please sponsor us a little on our Patreon ❤️
A work-in-progress matching decompilation of the original Ratchet & Clank (2002) for PlayStation 2 (SCES_509.16, PAL v2.00). Focuses on reconstructing clean, idiomatic C/C++ source code identical to the retail executable, paving the way for native PC re-implementation and game preservation.
Decompilation of Pokémon Diamond/Pearl
Work-in-progress Resident Evil 4 port for Sega Dreamcast, with native PowerVR rendering, VMU saves and Flycast-tested play builds.
Call of Duty 3 (Xbox 360) asset extraction tools and format notes - models, textures, sounds, plus checks against the running game
Tenchu Z - HoloCatt Recomp Project: work-in-progress static recompilation of Tenchu Z (Xbox 360) for Windows. Bring your own disc image: no game files included.