Framework for creating videos programmatically using React components, with rendering to MP4 and other formats.
JavaScript library for building declarative, component-based user interfaces for web and native platforms.
Google's open-source SDK for building natively compiled mobile, web, and desktop apps from a single Dart codebase.
A C library for videogame programming with 2D/3D graphics, input, audio, and windowing across desktop, mobile, web, and embedded platforms.
Python library that uses LLMs and graph-based pipelines to extract structured data from websites and local documents from a natural-language prompt.
Rust GUI component library and framework for building cross-platform desktop apps on the GPUI rendering engine.
Static recompilation runtime libraries and analysis tools for translating PlayStation 3 binaries into native C/C++ executables.
A Python-embedded domain-specific language and TVM-based compiler for writing high-performance GPU, CPU, and NPU kernels.
Static recompiler and runtime that converts Xbox 360 PowerPC code into portable C++ runnable on modern platforms.
Open-source C++ library of computer vision and image processing algorithms, with bindings for Python, Java, and other languages.
A data-driven, ECS-based game engine written in Rust, supporting both 2D and 3D games.
Inference code, checkpoints, and notebooks for Meta's Segment Anything Model (SAM), which produces object masks from points, boxes, or automatically for whole images.
LaTeX class for building CVs, rΓ©sumΓ©s, and cover letters with a clean, semantic markup.
PyTorch library for audio generation research, providing inference and training code for MusicGen, AudioGen, and EnCodec.
A React framework for building full-stack web applications with server rendering, static generation, and routing.
General-purpose toolkit implementing TLS, DTLS, and QUIC protocols on top of a standalone cryptographic library and CLI.
A library of model optimization techniques (quantization, pruning, distillation, NAS, speculative decoding, sparsity) that exports compressed checkpoints for inference frameworks.
Cross-platform C library for low-level access to graphics, input, audio, and windowing, used to build games and multimedia software.
Python library providing GPU-accelerated tensor computation like NumPy, plus a tape-based autograd system for building deep neural networks.