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Search: vulkan Β· Language: C Β· clear

mihawk-99 / PS5_MihawkOS

A Windows-inspired PS5 homebrew OS bringing 32-bit and 64-bit Windows gaming to console hardware through a custom Wine/Proton compatibility stack and native Vulkan graphics.

β–² 130/7d β˜… 130 C today
raulzrrs / letsgo-recomp

Native Windows port of PokΓ©mon: Let's Go, Eevee! (Switch v1.0.0) by static recompilation, built on LAS Recomp. No game files included.

β–² 124/7d β˜… 124 C today
gamboozino / ngbrecomp

Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, Steam Deck ready. Bring your own copy of the game.

β–² 97/7d β˜… 97 C 1d ago
iHaiDeeZ / SMW

SMW: Super Mario Bros. Wonder Recomp on jailbroken PS4 (GoldHEN). Native static recomp, RADV Vulkan, FSR 1, L3+R3 quick menu, 4 players. Bring your own dump.

β–² 38/7d β˜… 38 C 1d ago
NKS1608 / kiln-android-emulator

Kiln: an Android emulator for Apple Silicon Macs. Hardware virtualization, GPU acceleration (GLES/Vulkan), per-game key mapping. Beta.

β–² 35/7d β˜… 35 C today
DR-89 / nfsu2-vr

Experimental NFSU2 VR build for Windows PCVR and Meta Quest 3 standalone. DEV BUILD: not fully tested; bugs and performance issues may occur. No game content included.

β–² 34/7d β˜… 34 C today
iHaiDeeZ / xemu-ps4

xemu (original Xbox emulator) ported to jailbroken PS4: Vulkan on RADV/GNM, PS4 frontend. Paused: boots Halo 2 to its title screen at ~1 fps.

β–² 25/7d β˜… 25 C 5d ago
Dav1dde / glad

Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.

β˜… 4.6k C 22d ago
travisvroman / kohi

A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.

β˜… 1.5k C 4d ago
KhronosGroup / SPIRV-Reflect

SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.

β˜… 877 C 15d ago
datoviz / datoviz

⚑ Datoviz: high-performance GPU rendering for scientific data visualization

β˜… 816 C today
prabanta-dev / janas

37 tok/s from Qwen3-Next-80B (48 GB) on a 32 GB laptop, 24 without drafts vs 2.8 for llama.cpp; reading 62 vs 16 tok/s. Faster than llama.cpp on all 13 models compared in Q4_K_M. LLMs bigger than your RAM, pure C, CPU or GPU.

β˜… 452 C 2d ago
zgauthier2000 / fsr4-shader-performance-overrides

Faster FSR 4.1.1 upscaling on Radeon RX 6000 and RX 7000 graphics cards, on Windows and Linux: drop-in DLLs and shader overrides. Exact version keeps AMD's picture byte for byte; optional lossy version is faster still.

β˜… 270 C today
iHaiDeeZ / DolphinPS4

Dolphin (GameCube/Wii emulator) for jailbroken PS4: Vulkan on the PS4 GPU, PSP-style XMB menu, per-game settings

β˜… 189 C 1d ago
GiZcesi / OpenTricky

OpenTricky is an unofficial PC port of SSX Tricky, made by static recompilation. Bring your own disc.

β˜… 107 C 6d ago
reindertpelsma / nvkvm-pv

Paravirtual NVIDIA GPU for KVM guests β€” run unmodified CUDA, PyTorch and Vulkan inside a VM at host parity, on a GPU the host keeps using. No passthrough, no vGPU licence. Experimental.

β˜… 81 C 12d ago
Cyridd / cmpunlocker

NVIDIA CMP 40HX unlock and research for Linux and Windows: compute, PCIe Gen2 x16, 8 GiB ReBAR, Vulkan throttle bypass.

β˜… 72 C 3d ago
Tyuwwe / SR_Compare

A Vulkan renderer for side-by-side quality and performance comparison of upscaling algorithms.

β˜… 67 C 1mo ago
D-Ogi / amdgpu-wddm

Open Windows (WDDM) driver stack for AMD GPUs, developed first on the ASRock BC-250 (gfx1013). Not affiliated with AMD, ASRock or Microsoft.

β˜… 66 C today
RenaudRohlinger / node-webgl

Headless WebGL 1 & 2 for Node.js, powered by ANGLE (Metal, D3D11, Vulkan). Render any WebGL or three.js scene without a browser.

β˜… 49 C 1mo ago
wonderkast02 / panvk-g720-kbase-csf

Experimental Mesa/PanVK for Mali-G720 on Android Kbase/CSF β€” native Vulkan driver research, public beta builds and reproducible source provenance.

β˜… 41 C 10d ago
serialexperimentslainnnn / afmf-linux

Open-source AMD Fluid Motion Frames (AFMF) for Linux: a Vulkan implicit layer that doubles the frame rate of any game, Proton or native, with FidelityFX Optical Flow. Tuned on RDNA4/RDNA3 with RADV; no game integration, no kernel module, no driver patch.

β˜… 40 C 6d ago
Broyojo / hadron

Play Windows games from your Steam library on Apple Silicon Macs. Open source: native arm64 Wine, FEX and Metal, no Rosetta.

β˜… 35 C today
mpereiraesaa / ps5-vulkan

Experimental Vulkan graphics and compute API for native PlayStation 5 homebrew (gfx1013).

β˜… 28 C 21d ago
danfromtico / mesa-switch

Mesa port for Nintendo Switch - native Vulkan (NVK), OpenGL, OpenGL ES and EGL on the Tegra X1 GM20B GPU under Horizon OS.