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Switch games running natively on iPhone, iPad and Mac: an NSP folder becomes an unsigned IPA (NSO rewriter, Horizon HLE host, NVNβMetal)
Commodore 64 hardware simulator
For developers, who are building real-time data-driven applications, Redis is the preferred, fastest, and most feature-rich cache, data structure server, and document and vector query engine.
Static recompilation of The Legend of Zelda: Skyward Sword for PC
Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.
PC port of GE for Windows and Linux, built from the N64 decompilation. Widescreen, mouse look, modern controller support and in-game settings. Co-op, netplay and mods in development.
A new bootable USB solution.
Unofficial static recompilation of Bayonetta 2 (Switch) for Windows. Builds the game on your PC from your own legally dumped copy. No game files, keys or SDK code included.
Experimental open-source replacement PlayStation 2 BIOS for emulators. MIT licensed.
A simple and easy-to-use library to enjoy videogames programming
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Run Linux on PS5 - with 13.60 support including PS5 Pro (fork of ps5-linux/ps5-linux-loader)
Halo: Combat Evolved multiplayer on the Nintendo 64: 4-player split screen, bots and Firefight. Built from the halo-ce-universal decompilation; needs your own copy of the Xbox game.
An advanced Kernel based root solution for Android
Static recompilation runtime libraries for PlayStation 3 titles.
ESP32 MCP firmware for iPhone USB input, built for M5Stack StopWatch with guided board adaptation
A Windows-inspired PS5 homebrew OS bringing 32-bit and 64-bit Windows gaming to console hardware through a custom Wine/Proton compatibility stack and native Vulkan graphics.
BCD: Windows games on iPhone and iPad. Steam and GOG built in.
Native Windows port of PokΓ©mon: Let's Go, Eevee! (Switch v1.0.0) by static recompilation, built on LAS Recomp. No game files included.
ztOS: a phone OS with the ztMETRO shell (Windows Phone 8.1 look and motion) on Arch Linux ARM; Galaxy S9 port, SDK and installer
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A better gaming experience for Switch games ported to iOS.
An open and affordable mini quadruped robot based on ESP32.
Bilingual IKEA KORTLINJE LED panel hack and Wi-Fi clock tutorial
SMG GBA Project
Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, Steam Deck ready. Bring your own copy of the game.
Xbox 360 Recompilation Runtime and Toolkit
Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux/Mac)
Turn any Xbox game binary into a native Windows executable. No emulation. No interpreter. Just raw, recompiled C.
Play The Return of the King (PC and Xbox) and The Two Towers (Xbox) on a modern PC
A language model trained from scratch and running offline on an ESP32-S3 with a touchscreen chat interface.
Eternal Darkness: Sanity's Requiem static recompilation (DolRecomp + GXRuntime) for Mac, Windows and Linux / Steam Deck. Bring your own disc.
Alternative firmware for ESP8266 and ESP32 based devices with easy configuration using webUI, OTA updates, automation using timers or rules, expandability and entirely local control over MQTT, HTTP, Serial or KNX. Full documentation at
Standalone PS5 on-console payload to move apps between Games/Media tabs and hide offline PSN bloatware (FW 12.xx β 13.60 Supported)
Allows PS4 games with no PS4 Support to receive patches via illusionyy's ps-patch-system that can unlock higher resolutions
A enhanced RE CVX port/recompilation including online co-op and enhanced rendering options
VCFG: optical-flow frame generation plugin for GoldHEN homebrew
M33 (March33): PPSSPP PSP emulator for jailbroken PS4 homebrew, by ShiroKlein
Crash-safe embedded key-value store in C
Recompilation of DICE's 2004 Rallisport Challenge 2 for Linux and Windows.
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Good internal base With Model Changer Always update
Native Nintendo 3DS port of Paper Mario (N64), built from the decompilation. Bring your own ROM.
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A PlayStation 5 payload for blocking YouTube update metadata
A suite for the Paradise vpet to customize your rom.
Clipper: an experimental synthesizer firmware for the M-VAVE FM-1 (from SLOOP, based on Felucca)
Collection of reversed vulnerable drivers weaponized into process killers. PPL won't save you.
Proof of concept for Online Multiplayer ecosystem on Forza Horizon 2
Clean Indirect Syscalls with Syscall Tampering.
A graphical boot menu and standard Linux boot for Qualcomm handhelds, built into Qualcomm's Android bootloader (ABL).
A PoC of User-Defined Reflective Loader for Havoc Framework built with Cystal Palace
Whistle speech-to-text running fully on an ESP32-S3: hold a button, say a colour in one of 7 languages, the LED does it. No network.
SMW: Super Mario Bros. Wonder Recomp on jailbroken PS4 (GoldHEN). Native static recomp, RADV Vulkan, FSR 1, L3+R3 quick menu, 4 players. Bring your own dump.
Native OpenWrt port for Tianyi TYFZA1 / Realtek RTL9617CVW. Experimental PON, Wi-Fi and hardware forwarding.
Kiln: an Android emulator for Apple Silicon Macs. Hardware virtualization, GPU acceleration (GLES/Vulkan), per-game key mapping. Beta.
Unofficial native Windows port of Astral Chain by static recompilation. Bring your own dump and keys.
This is a write up of the exploit I developed for the Pwn2Own Automotive 2026 competition.
Experimental NFSU2 VR build for Windows PCVR and Meta Quest 3 standalone. DEV BUILD: not fully tested; bugs and performance issues may occur. No game content included.