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dashdogy / MFG-Unlocker

Experimental DLSS Multi Frame Generation controls for any supported MFG title on RTX 40 series GPUs

▲ ~270/7d ★ 1.7k C++ 4d ago
optiscaler / OptiScaler

OptiScaler bridges upscaling/frame gen across GPUs. Supports DLSS2+/XeSS/FSR2+ inputs, replaces native upscalers, enables FSR-FG/XeFG on non-FG titles. Supports Nukem mod for DLSSG-to-FSR3 FG.

▲ ~220/7d ★ 12k C++ today
Indras-Mirror / Xolotl

Xolotl (formerly Strata-DSV4.1): DeepSeek-V4.1-Flash, all 552B, on one gaming PC (RTX 4090 + 90 GB RAM) at ~27 tok/s, plus GLM-5.3-Flash, Qwen3.8-Flash-Next and Qwen3.8-27B. A heavily extended fork of Strata: MoE experts tiered across VRAM, pinned RAM and NVMe; OpenAI + Anthropic API.

▲ ~161/7d ★ 322 C++ today
M-Abozaid / esp32-c3-adblock

Pi-hole-class DNS ad-blocker on a $2 ESP32-C3 (no PSRAM): 537k domains as 40-bit FNV-1a hashes in flash, binary-searched. UDP DNS sinkhole + web dashboard. https://youtube.com/shorts/RaxszOUMi8E?feature=share

▲ ~147/7d ★ 3.4k C++ 17d ago
TomasUribe / switch-frame-tap

Play your Nintendo Switch or Switch Lite on your PC: stream games at up to 1080p60 with sound over USB-C or the network, no dock or capture card. Record MP4, take native-resolution screenshots, or use it as a webcam. Atmosphère sysmodule + viewers for Windows, Linux, macOS and Android/Android Tv

▲ ~128/7d ★ 204 C++ today
k2-fsa / sherpa-onnx

Speech-to-text, text-to-speech, speaker diarization, speech enhancement, source separation, and VAD using next-gen Kaldi with onnxruntime without Internet connection. Support embedded systems, Android, iOS, HarmonyOS, Raspberry Pi, RISC-V, RK NPU, Axera NPU, Ascend NPU, x86_64 servers, websocket server/client, support 12 programming languages

▲ ~117/7d ★ 15k C++ today
Merserk / dlss5-visual-enhancer

DLSS 5 Neural Rendering for Images & Video with Frame Generation, RTX Video Super Resolution, HDR, and Color Grading

▲ ~107/7d ★ 1.5k C++ 2d ago
ocornut / imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

▲ ~86/7d ★ 77k C++ today
Likely7 / Veyra-NRVideo

Bring PS5 GTA6 to 120FPS with DLSS 5. An advanced Windows video player and capture enhancement tool featuring real-time preview for videos, images, and capture card sources. Combine AI-powered Super Resolution, DLSS5 image enhancement, and Frame Generation to deliver a next-generation visual experience.

▲ ~79/7d ★ 839 C++ 4d ago
SpeedBreakerProject / speedbreaker

Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.

▲ ~74/7d ★ 468 C++ 1d ago
Echo-Storm / ls-addon-manager

Addon Manager for Lossless Scaling (LSFG): DLSS 5 Neural Rendering, DLSS, XESS and FSR upscalers with motion measured from the frames, one-click installer, addons you install and tune in one window, live GPU and frame-time view. Tested with World of Warcraft: Forever.

▲ ~70/7d ★ 233 C++ 1d ago
3zwr1 / AMD-NR---OptiScaler

DLSS 5 Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr

▲ ~65/7d ★ 695 C++ today
cp-algorithms / cp-algorithms

Algorithm and data structure articles for https://cp-algorithms.com (based on http://e-maxx.ru)

▲ ~52/7d ★ 11k C++ 1d ago
google-ai-edge / LiteRT-LM

LiteRT-LM is Google's production-ready, high-performance, open-source inference framework for deploying Large Language Models on edge devices.

▲ ~49/7d ★ 6.7k C++ today
love2d / love

LÖVE is an awesome 2D game framework for Lua.

▲ ~40/7d ★ 8.9k C++ 1mo ago
eugeniosegala / MAKO

Next-generation, Vulkan-powered graphics layer for Linux gaming, bringing Lossless Scaling frame generation, scaling and more, to Steam Deck, Steam Machine and desktop Linux.

▲ ~40/7d ★ 647 C++ 2d ago
mr-finster / vf3-recomp

Virtua Fighter 3 (Sega Model 3, 1996) for Mac, Windows and Steam Deck: the arcade's PowerPC program recompiled to native code, up to 6x, widescreen, smooth 120 fps. Bring your own vf3.zip.

▲ 40/7d ★ 40 C++ today
microsoft / winget-cli

WinGet is the Windows Package Manager. This project includes a CLI (Command Line Interface), PowerShell modules, and a COM (Component Object Model) API (Application Programming Interface).

▲ ~37/7d ★ 27k C++ today
KDE / krita

Krita is a free and open source cross-platform application that offers an end-to-end solution for creating digital art files from scratch built on the KDE and Qt frameworks.

▲ ~37/7d ★ 11k C++ today
bearstonem / d2r-pcvr

Experimental first-person D2R PCVR: native OpenXR, Proton/SteamVR, Steam Frame and Quest 3 setup

▲ ~37/7d ★ 134 C++ today
artzox / BFI-Presenter

Variable MPRT strobing for PC games on fixed-refresh displays: the motion clarity of black frame insertion without giving up brightness.

▲ ~33/7d ★ 176 C++ today
jank-lang / jank

jank is the native Clojure dialect with seamless C++ interop.

▲ ~32/7d ★ 3.4k C++ today
DahSidiAbdallah / ConkerBFDReloaded

Conker's Bad Fur Day running natively on PC: an N64 recompilation with a Classic mode true to the N64 and a Modern mode (widescreen, smooth frame rate, free camera).

▲ ~32/7d ★ 120 C++ today
MaaXYZ / MaaFramework

基于图像识别的自动化黑盒测试框架 | An automation black-box testing framework based on image recognition

▲ ~30/7d ★ 5.1k C++ today
CalcProgrammer1 / OpenRGB

Open source RGB lighting control that doesn't depend on manufacturer software. Supports Windows, Linux, MacOS. Mirror of https://gitlab.com/CalcProgrammer1/OpenRGB. Releases can be found on GitLab.

▲ ~30/7d ★ 4.6k C++ today
cs2-dma / CS2-DMA

Open-source, low-level Direct Memory Access (DMA) research framework for Counter-Strike 2, focused on memory acquisition, entity-state parsing, synchronization, PCIe experimentation, and reverse-engineering research. Intended strictly for educational and research purposes.

▲ ~30/7d ★ 225 C++ 8d ago
KDE / kdenlive

Free and open source video editor, based on MLT Framework and KDE Frameworks

▲ ~28/7d ★ 5.9k C++ today
CreoleVR / QuestLHSync

Lighthouse trackers and controllers aligned to a rooted Quest's or Steam Frame's own tracking, from its cameras seeing SteamVR base stations

▲ ~28/7d ★ 186 C++ 5d ago
cactus-compute / cactus

Quantization, kernels, runtime and inference engine for mobiles, wearables, smart home and robots.

▲ ~26/7d ★ 6.2k C++ 28d ago
luau-lang / luau

A small, fast, and embeddable programming language based on Lua with a gradual type system.

▲ ~26/7d ★ 6.0k C++ today
google-ai-edge / LiteRT

LiteRT, successor to TensorFlow Lite. is Google's On-device framework for high-performance ML & GenAI deployment on edge platforms, via efficient conversion, runtime, and optimization

▲ ~26/7d ★ 3.5k C++ today
novapowers0 / DBZ-Budokai-3-HD-Collection

Recompilacion estatica (ReXGlue) de Dragon Ball Z: Budokai 3 HD Collection (Xbox 360) para Windows con launcher, sistema de mods y herramientas. No incluye datos del juego.

▲ ~26/7d ★ 203 C++ today

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