Uncharted: The Nathan Drake Collection running natively on Windows - by SuperMedo
Native PC port (Linux/Windows) of inFAMOUS Second Son (PS4, CUSA00223) — in development, playable; runs your own game dump; no game or firmware files included. Motion sensor emulation. | Port nativo para PC de inFAMOUS Second Son (em desenvolvimento) — usa o seu próprio dump.
DriveClub (PS4, version 1.28) running natively on Windows
Native PC port (Linux/Windows) of The Last Guardian (PS4, CUSA03627) — runs your own game dump; no game or firmware files included. Mouse/keyboard, optional 60 FPS, SMAA/CAS filters. | Port nativo para PC de The Last Guardian — usa o seu próprio dump.
Unofficial native Windows port of BLACK (Xbox, NTSC-U). Runs your own copy of the game's code on the PC; no game data included.
Native 100% ARM64 Android port of the 2007 cosmic gravity platformer with OpenGL ES 3.2, AAudio, Hor+ ultrawide, and touch controls.
Playstation 2 Static Recompiler & Runtime Tool to make native PC ports
Dragon's Crown Pro native PC port for Windows, with direct PS4 PKG installation, TRG launcher and modern graphics options
EA SPORTS UFC 3 (PS4) native port for Linux and Windows — SacredFire/bbport runtime + shadPS4-derived Vulkan renderer
Native port of Mortal Kombat: Shaolin Monks (Xbox) through static recompilation.
Luigi's Mansion native PC port (static recompilation on Aurora)
Forza Motorsport 2 native on PC
Forza Motorsport 4 native on PC
Forza Motorsport 3 native on PC
An unofficial native Android port of the original Xbox version of Black, with touch controls, gyroscope aiming, controller support and extended graphics options.
A homebrew app store for jailbroken PS5: installs and updates native ports of recompiled games. Bring your own disc.
A native PC port of Call of Duty: Finest Hour (original Xbox) with a remastered renderer
Unicorn Overlord (PS4) native PC port
Native Windows port of inFAMOUS Second Son (PS4): custom runtime + Vulkan renderer derived from shadPS4. Bring your own game.
Native PC port (Linux/Windows) of Gravity Rush 2 (PS4, CUSA03694) — runs your own game dump; no game or firmware files included. Bilingual launcher (English/Portuguese). | Port nativo para PC de Gravity Rush 2 — usa o seu próprio dump.
Restore native AppleHDA on macOS Tahoe through OpenCore and Lilu
Unofficial native PC port of Crackdown (Xbox 360) via static recompilation - beta releases and setup guide. No game data included.
CPS-2 Recomp: unofficial native PC ports of Capcom CPS-2 arcade games (Street Fighter Alpha 2, Super Puzzle Fighter II Turbo, Vampire Savior) via static recompilation, with training modes, in one launcher: macOS, Linux, Steam Deck, Windows. Requires your own ROM sets. Beta.
Native PC port of Super Paper Mario (Wii) by static recompilation: 4K, cinematic widescreen, 120 fps, HQ music, HD textures, gamepad and pointer support. Bring your own disc.
Unofficial native Windows port of ARMORED CORE for Answer (PS3), built from your own copy of the game. Part of Project Glintburn.
Super Street Fighter II Turbo HD Remix native PC port via static recompilation, with TRG launcher, local achievements and experimental Linux support
Breath of the Wild (Wii U) statically recompiled to run natively on iPhone and Apple Silicon Macs. Bring your own game files.
Need for Speed Most Wanted 2005 (PC version) - static recompilation to native Windows and Android ARM64 (NFS Android Evolved)
Gears of War 2 native PC port: the Xbox 360 game statically recompiled to x64 (not an emulator). 1440p/4K, FSR, 4K texture packs, keyboard & mouse, Android in progress. Bring your own copy.
Unofficial native Windows x64 PC port of Spider-Man: Web of Shadows (Xbox 360) created through static recompilation. No game assets included.
Need for Speed Underground (2003) statically recompiled to native code for Windows and Android — no emulator. Requires your own copy of the game.
Haiku native PowerPC and Hobbit BeBox Emulator
Multi-layer video editor and colour grading app for Android — proxy editing, native-resolution preview, colour wheels and scopes, full-quality H.264/H.265 export. Beta.
Unofficial native Windows port of ARMORED CORE 4 (PS3), built from your own copy of the game. Part of Project Glintburn.
Shadow of the Colossus (PS4) native PC port with DLSS-G / FSR 3 frame generation: 30 FPS locked, 60 shown. F7 uncaps live. Bring your own game files.
Virtua Fighter 3 (Sega Model 3, 1996) for Mac, Windows and Steam Deck: the arcade's PowerPC program recompiled to native code, up to 6x, widescreen, smooth 120 fps. Bring your own vf3.zip.
A framework for building native applications using React
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
ClickHouse® is a real-time analytics database management system
Cloud-native high-performance edge/middle/service proxy
Open Source alternative to Algolia + Pinecone and an Easier-to-Use alternative to ElasticSearch ⚡ 🔍 ✨ Fast, typo tolerant, in-memory fuzzy Search Engine for building delightful search experiences
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
A framework for building native Windows apps with React.
Valdi is a cross-platform UI framework that delivers native performance without sacrificing developer velocity.
Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies
🥑 ArangoDB is a native multi-model database with flexible data models for documents, graphs, and key-values. Build high performance applications using a convenient SQL-like query language or JavaScript extensions.
A pleasant note-taking platform with native speed, majoring in Markdown, MindMap, Typst, and plain text.
OptiScaler bridges upscaling/frame gen across GPUs. Supports DLSS2+/XeSS/FSR2+ inputs, replaces native upscalers, enables FSR-FG/XeFG on non-FG titles. Supports Nukem mod for DLSSG-to-FSR3 FG.
WasmEdge is a lightweight, high-performance, and extensible WebAssembly runtime for cloud native, edge, and decentralized applications. It powers serverless apps, embedded functions, microservices, smart contracts, and IoT devices.
OceanBase is the unified distributed database for the AI era — open-source, multi-model, one engine for your most demanding workloads.
A focused launcher for your desktop - native, fast, extensible
Production ready toolkit to run AI locally
RE2 is a fast, safe, thread-friendly alternative to backtracking regular expression engines like those used in PCRE, Perl, and Python. It is a C++ library.
Cloud Native Runtime Security
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Instant Kubernetes-Native Application Observability
YDB is an open source Distributed SQL Database that combines high availability and scalability with strong consistency and ACID transactions
The AI-native database built for LLM applications, providing incredibly fast hybrid search of dense vector, sparse vector, tensor (multi-vector), and full-text.
Train, inspect, edit, automate, and export 3D Gaussian Splatting scenes from a single native application.
Native macOS HD audio for not officially supported codecs