A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
Pure C#/.NET YOLO inference: SIMD CPU, Vulkan/Metal GPU, direct .pt and ONNX; detection, segmentation and pose.
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
ClassicUO - an open source implementation of the Ultima Online Classic Client.
Open-source reimplementation of the Kenshi engine in C# / .NET 10 (Vulkan renderer first). Needs your own copy of Kenshi.
Native Android port of Celeste (2018) running your own PC copy: .NET + FNA + SDL3, Vulkan, FMOD, launcher with game import.
a pure C# implementation of GCDRNet (Appearance Enhancement for Camera-captured Document Images in the Wild, IEEE TAI 2023) β document-image shadow removal and appearance enhancement without onnxruntime or any other third-party inference engine. It ships its own compiled-model inference engine