Tool that automatically ports PS5 executables to run natively on Linux and Windows, with a macOS-capable relinker build.
A cross-platform hex editor with a C++-like pattern language for parsing and highlighting binary file structures.
Early-stage PlayStation 4 emulator core for Windows, Linux, macOS and FreeBSD, written in C++.
Static recompiler toolkit that translates original Xbox XBE game binaries into native C code buildable as Windows, Linux, or macOS executables.