VERY experimental Nintendo Switch 2 emulator
A native Windows and Linux port of Grand Theft Auto: Vice City Stories (PS2, USA, SLUS-21590), made by recompiling the game's PS2 executable into C++
This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series.
VERY experimental Nintendo Switch 2 emulator
Bloodborne (v1.09) running natively on Linux and Windows: the game's x86-64 code runs as is, GPU side translated to Vulkan; FSR 4 / DLSS, co-op (BBSC). Bring your own dump.
Native PC port of P.T. (runs from your own PS4 game files)
OpenCNC3D: the Nintendo 64 presentation of Command & Conquer, rebuilt for PC (Win98/Voodoo2 native target)
Burnout Revenge recompilation based on RexGlue + standalone Plume render
A native PC port of Animal Crossing: New Horizons 3.0.2, built by statically recompiling the Switch code to C++ with NVN calls translated to Vulkan.
PlayStation 4 emulator for Windows, Linux, macOS and FreeBSD written in C++
An unofficial original Xbox version PC port of BLACK (2006) via static recompilation.
Metroid Dread recomp
A Hardware Hacking Tool with Web-Based CLI That Speaks Every Protocol
πͺ Windows & Linux userspace emulator
PS2 games in the browser: static recompilation to WebAssembly with a native runtime
Battlefield 2 Compatible Source Code
CPS-2 Recomp: unofficial native PC ports of Capcom CPS-2 arcade games (Street Fighter Alpha 2, Super Puzzle Fighter II Turbo, Vampire Savior) via static recompilation, with training modes, in one launcher: macOS, Linux, Steam Deck, Windows. Requires your own ROM sets. Beta.
Playstation 2 Static Recompiler & Runtime Tool to make native PC ports
Zone of the Enders - Static Recompilation Project for PC
Free keyless Murder Mystery 2 (MM2) script for PC β Role ESP, Auto Farm, Silent Aim, God Mode, Kill All, Fly & Noclip
Native Windows PC recompilation of the Perfect Dark Xbox 360/XBLA remaster using ReXGlue. Requires your own copy.
A script extender for REDengine 4 (Cyberpunk 2077).