MCP server and Unity Editor package that lets AI assistants control scenes, scripts, assets, tests, and builds in Unity.
A C library for videogame programming with 2D/3D graphics, input, audio, and windowing across desktop, mobile, web, and embedded platforms.
A data-driven, ECS-based game engine written in Rust, supporting both 2D and 3D games.
MCP server and editor plugin that lets AI assistants build scenes, edit nodes and scripts, and configure assets in a live Godot editor.