A C library for videogame programming with 2D/3D graphics, input, audio, and windowing across desktop, mobile, web, and embedded platforms.
Static recompilation runtime libraries and analysis tools for translating PlayStation 3 binaries into native C/C++ executables.
A mod loader and C++ modding SDK for Geometry Dash that provides hooks, UI, and tooling for building mods.
A data-driven, ECS-based game engine written in Rust, supporting both 2D and 3D games.
Cross-platform C library for low-level access to graphics, input, audio, and windowing, used to build games and multimedia software.