Tool for automatic PS5 executables porting to Linux and Windows
A 2D horror-survival and escape game built from scratch in C++. Navigate unsettling levels, survive the glitches, and escape the nightmare. Features a custom C++ game core, robust asset management, and comprehensive system architecture documentation.
Godot Engine β Multi-platform 2D and 3D game engine
PlayStation 4 emulator for Windows, Linux, macOS and FreeBSD written in C++
OptiScaler bridges upscaling/frame gen across GPUs. Supports DLSS2+/XeSS/FSR2+ inputs, replaces native upscalers, enables FSR-FG/XeFG on non-FG titles. Supports Nukem mod for DLSSG-to-FSR3 FG.
Self-hosted game stream host for Moonlight.
Easily download and manage single-player game cheats for your convenience
The ultimate Geometry Dash modding framework
Decompilation of The Legend of Zelda: Breath of the Wild (Switch 1.5.0)
Reimplementation of GTA:SA 1.0 US
Atmosphère is a work-in-progress customized firmware for the Nintendo Switch.
Decompilation of The Legend of Zelda: The Wind Waker