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ogdanimal / SkiesOfArcadiaLegends-Recomp

git clone https://github.com/ogdanimal/SkiesOfArcadiaLegends-Recomp.git

Native port of Skies of Arcadia Legends (GameCube) via static recompilation. Bring your own disc.

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Star history (as recorded here)

2026-10-20 · 66 ★ 2026-10-23 · 87 ★
LanguageC
LicenseGPL-3.0
Created2026-10-12 (11d ago)
Last pushtoday
Watchers5
OwnerUser

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README excerpt
# Skies of Arcadia Legends: Recompiled
A native port of **Skies of Arcadia Legends** (GameCube) to **Windows, Linux, macOS and Android**, made by
static recompilation: the game's PowerPC code is translated ahead of time into native code, and the
GameCube's graphics, sound and input come from Dolphin's hardware code.
It adds widescreen, 60 fps, camera control, save states and quality-of-life options.
**This is a beta (v0.60).** Please report what you run into.
No build contains the game. You need your own copy of the disc.
## Download
Get a build from the **Releases** page:
| Platform | File |
|---|---|
| Windows | `SkiesOfArcadiaLegends- -windows.zip` |
| Linux | `SkiesOfArcadiaLegends- -linux-x86_64.AppImage` (or `-linux.tar.gz`) |
| macOS (Apple Silicon) | `SkiesOfArcadiaLegends- -macos.zip` |
| Android | `SkiesOfArcadiaLegends- -android.apk` |
Versions ending in `-beta` (or `-rc1`, `-rc2`, ...) are published as prereleases.
## Getting Started
1. Install it:
 - **Windows:** unzip, and run `Skies of Arcadia Legends.exe` from inside the folder.
 - **Linux:** make the `.AppImage` executable (`chmod +x`, or **Allow executing** in the file's
 Properties) and run it; it has the libraries it needs inside. Or extract the `.tar.gz` and run
 `./SkiesOfArcadiaLegends` from inside the folder.
 - **macOS:** unzip, and move **Skies of Arcadia Legends** to Applications if you like. The app isn't
 notarized by Apple, so the first time macOS says it can't check it: open **System Settings →
 Privacy & Security** and choose **Open Anyway** (or Control-click the app and choose **Open**).
 - **Android:** install the APK and open **Skies of Arcadia Legends**.
2. Choose **Select Disc** and pick your disc image. The launcher checks it, imports it (a few seconds)
 and patches it for this port; you only do this once.
3. Press **Start Game**. Later, **Continue** starts from your newest save.
**Updating from an earlier version:** your saves, save states and settings carry over. On Windows and
Linux, unpack the new version and run it; if the launcher asks for your disc once more, choose
**Select Disc** and pick the same disc image, which updates your earlier import in a few seconds. On
Android, install the new APK over the old one; the app updates the imported disc by itself.
**The disc is the USA or the European GameCube release** (game ID `GEAE8P` or `GEAP8P`, the original
release), as RVZ, ISO, GCM, GCZ, WIA or CISO. The European disc has the text in English, German,
French and Spanish (the **Language** tab in Settings and in the in-game menu, which can restart the
game in the new language at once) and runs at 60 Hz like the USA one. The Japanese release isn't
supported. One disc is installed at a time: **Change Disc** replaces it.
**Requirements:**
| | |
|---|---|
| **Windows** | 64-bit Windows 10 or 11 |
| **Linux** | 64-bit (x86_64), with a Vulkan or OpenGL driver |
| **macOS** | macOS 13 or later on an Apple Silicon Mac (M1 or newer) |
| **Android** | 7.0+, a 64-bit