ghost1372 / WelcomeHubActivator
git clone https://github.com/ghost1372/WelcomeHubActivator.git
v1.0.0 · 4d ago
A PS5 ELF payload that enables the Welcome Hub.
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LanguageC
LicenseMIT
Created2026-10-18 (4d ago)
Last push3d ago
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README excerpt
# WelcomeHubActivator A PS5 ELF payload that enables the Welcome Hub. ## Requirements - A PS5 payload loader capable of running this ELF and a console running supported firmware `10.00`–`13.60`. - You need to perform fake account activation and fake sign-in beforehand. You can use **ProsperoManager** to complete both steps. > [!IMPORTANT] > This payload supports PS5 firmware 10.00–13.60. Welcome Hub was introduced in firmware 10.00+, so it is not available on firmware versions below 10.00. Therefore, the Welcome Hub cannot be activated on those versions. > [!WARNING] > If Welcome Hub fails to activate, your console may need a **System Feature Update**. This is different from a regular **System Software Update**. > > 1. Disable automatic downloads and installation of system software updates. > 2. Connect your console to the internet. > 3. Check for available **System Feature Updates** and install them if necessary. > 4. **Important:** Make sure you do not download or install a regular System Software Update, as this may update your console's firmware. ## How to Use 1. Download the latest `WelcomeHubActivator.elf` from the GitHub Releases page. 2. Send the ELF to your PS5 using Payload Sender or payload manager payload. 3. Wait for the **Welcome Hub activated** confirmation message. 4. Sign out of your account and sign in again to see the changes. ## How to compile > [!Note] > You need Linux, but You can use Windows and WSL2 to compile this project. 1. Install or prepare the PS5 Payload SDK. 2. From the project directory, run: [code] The output is `WelcomeHubActivator.elf`. > [!TIP] > Creates a backup of `/system_data/priv/mms/app.db` at `/system_data/priv/mms/app.bckdb` before making any modifications, allowing the original database to be restored if anything goes wrong. > [!TIP] > You only need to inject the payload once. After activation, the changes persist even if you restart or shut down your PS5. You don’t need to run the payload again. > [!Warning] > The images are just photos from Google. Online features won't be available until you sign in to PSN. Only the Storage, Controller, Trophy, and Animated Background widgets work offline.