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ghost1372 / WelcomeHubActivator

git clone https://github.com/ghost1372/WelcomeHubActivator.git v1.0.0 · 4d ago

A PS5 ELF payload that enables the Welcome Hub.

+1
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Star history (as recorded here)

2026-10-20 · 29 ★ 2026-10-23 · 32 ★
LanguageC
LicenseMIT
Created2026-10-18 (4d ago)
Last push3d ago
Watchers2
OwnerUser

Links

README excerpt
# WelcomeHubActivator
A PS5 ELF payload that enables the Welcome Hub.
## Requirements
- A PS5 payload loader capable of running this ELF and a console running supported firmware `10.00`–`13.60`.
- You need to perform fake account activation and fake sign-in beforehand. You can use **ProsperoManager** to complete both steps.
> [!IMPORTANT]
> This payload supports PS5 firmware 10.00–13.60. Welcome Hub was introduced in firmware 10.00+, so it is not available on firmware versions below 10.00. Therefore, the Welcome Hub cannot be activated on those versions.
> [!WARNING]
> If Welcome Hub fails to activate, your console may need a **System Feature Update**. This is different from a regular **System Software Update**.
>
> 1. Disable automatic downloads and installation of system software updates.
> 2. Connect your console to the internet.
> 3. Check for available **System Feature Updates** and install them if necessary.
> 4. **Important:** Make sure you do not download or install a regular System Software Update, as this may update your console's firmware.
## How to Use
1. Download the latest `WelcomeHubActivator.elf` from the GitHub Releases page.
2. Send the ELF to your PS5 using Payload Sender or payload manager payload.
3. Wait for the **Welcome Hub activated** confirmation message.
4. Sign out of your account and sign in again to see the changes.
## How to compile
> [!Note]
> You need Linux, but You can use Windows and WSL2 to compile this project.
1. Install or prepare the PS5 Payload SDK.
2. From the project directory, run:
 [code] 
The output is `WelcomeHubActivator.elf`.
> [!TIP] 
> Creates a backup of `/system_data/priv/mms/app.db` at `/system_data/priv/mms/app.bckdb` before making any modifications, allowing the original database to be restored if anything goes wrong.
> [!TIP]
> You only need to inject the payload once. After activation, the changes persist even if you restart or shut down your PS5. You don’t need to run the payload again.
> [!Warning]
> The images are just photos from Google. Online features won't be available until you sign in to PSN. Only the Storage, Controller, Trophy, and Animated Background widgets work offline.