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genex-games / genex-desktop

git clone https://github.com/genex-games/genex-desktop.git v0.1.13 · 3d ago

Desktop app for game dev with AI. macOS, Windows and Linux.

+4
stars, 24h · #6,786
+~28
stars, 7 days · #6,299
+732
stars, 30 days · #1,132
732
★ total · +4% this week
91
forks · 52 open issues

Star history (as recorded here)

2026-10-20 · 720 ★ 2026-10-23 · 732 ★
LanguageTypeScript
LicenseMIT
Created2026-10-02 (21d ago)
Last pushtoday
Watchers5
OwnerOrganization

Links

README excerpt
Desktop app for game dev with AI. 
---
### Download
| Platform | Download |
| --- | --- |
| macOS (Apple Silicon) | `Genex.dmg` |
| Linux (x64) | `.deb`, `.rpm` or `.zip` from the latest release. The `.deb` and `.rpm` add the Genex package repository, so your system's updates (Software Updater, `apt`, `dnf`) bring every later version |
| Windows (x64), preview | `Genex-Setup.exe`. Not signed yet: if Windows warns, choose More info, then Run anyway |
Genex is early: expect rough edges, and tell us about them in
issues.
### What it does
→ Use your Claude Code or ChatGPT subscription\
→ Or run local models\
→ Multi-agent game dev: mix Opus and GPT models across the main agent, workers and reviewers\
→ Make 3D assets locally with the Blender plugin\
→ Meshy, Tripo, ElevenLabs and more through the Genex tools router\
→ Export anywhere, or publish to the web\
→ Build in Unreal or Godot on your Mac with their plugins\
→ Native C++ games soon
> [!TIP]
> Have a tool your games need? Build a plugin and put it in the Genex
> Marketplace for everyone.
### Contributing
You need macOS on Apple Silicon, Git and Node 24.
 [code] 
The fixture runs the app with scripted models and sample games, so it needs no account. Read
CONTRIBUTING.md before you open a pull request; coding agents start at
AGENTS.md.
### Build a plugin
Plugins give Genex's agents new tools: an asset generator, an engine bridge, a service your
game talks to. The Blender and Genex tools that ship with the app are plugins too. From a Genex
checkout:
 [code] 
1. **Try it**: in the app, **Plugins → Add → Load local plugin…** and pick the folder.
2. **Share it**: push it to a public GitHub repository and publish a release for each version.
 Anyone can install it from there with **Plugins → Add → Install from GitHub…**.
3. **List it**: open a pull request to
 genex-plugins. A
 maintainer reviews it, and it appears in every Genex app's Marketplace.
The plugin guide covers tools, panels, settings and accounts.
### Documentation
- Product overview: what the app does, with a page per feature
- Developer field guide: run commands and where data lives
- Release operations: packaging, signing and publishing a release
### Code signing policy
Free code signing provided by SignPath.io, certificate by
SignPath Foundation.
Windows builds are signed only when GitHub Actions builds them from this repository's source,
and a maintainer approves each release before it is signed.
Until that signing is in place, Windows builds ship unsigned as a preview; every release lists
each file's SHA-256 in `SHA256SUMS`.
- Committers and reviewers: members of genex-games
- Approvers: owners of genex-games
Privacy: what Genex stores and sends is in its privacy policy; connected providers,
plugins and services have their own policies.
---
Privacy · Security · Code signing policy ·
MIT license, copyright `genex.games` · Third-party notices