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edgcpp / compiler

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The Open EDG C & C++ Compiler Project

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Star history starts 2026-10-20; the chart appears after the second daily snapshot.

LanguageC
License—
Created2026-09-22 (28d ago)
Last pushtoday
Watchers17
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README excerpt
# EDG Compiler Project
Welcome to the open source EDG C/C++ compiler project!
## About
The EDG C/C++ front end is the primary focus of this repository. The EDG front
end is known for: its excellent parsing compatibility and bug emulation, to
make sure source that compiles with Clang, GCC, and MSVC compiles with EDG;
extensive documentation, to assist with development and modification; and
extreme configurability, to allow it to be derived for use into a large number
of C/C++ oriented products.
The compiler project also includes: a C-generating back end, which can be used
to generate C code for C++ programs; a C++-generating back end, which is useful
for source-to-source transformation applications; a prelinker, which handles
automatic template instantiation; a minimal runtime support library (but not
any "real" libraries, e.g., for stream I/O); utilities to write the
intermediate language to a file, read it back in, and display it in
human-readable form; a name demangler; and a collection of purpose built
development tools.
## Documentation
See the documentation on: https://edgcpp.org/doc/. Documentation for the
current development branch (`main`) is on: https://edgcpp.org/dev/doc/.
> [!NOTE]
>
> If you would like to build a local copy of the documentation see the
> documentation build guide.
## Building & Contributing
To get started, it's recommended for most people to clone the repository using
a partial clone (this keeps a full copy of the git history while only
downloading the most recent version of each file, git can implicitly fetch
older versions as needed):
 [code] 
If you are looking to build the front end from source and use it, please
see the build instructions.
If you are looking to make changes to the front end, please see the
contribution guide and the development guide
for quickly getting setup.
## Tips, Tricks, & Tutorials
To further aid humans and AI agents in product development there is additional
documentation for tips, tricks, and tutorials that can be found in the
development annex.