📈 GH Trending Explorer 🎲 Surprise me

← all repos

SebasKitten / Grand-V

git clone https://github.com/SebasKitten/Grand-V.git launcher-2026.10.18 · 5d ago

GTA V reverse engineered to run natviely in an chromium based web browser, Using WebaAssembly and WebGPU,

—
stars, 24h
—
stars, 7 days
+297
stars, 30 days · #2,735
297
★ total
62
forks · 10 open issues

Star history starts 2026-10-23; the chart appears after the second daily snapshot.

LanguageRust
License—
Created2026-10-12 (11d ago)
Last push1d ago
Watchers19
OwnerUser

GitHub topics

Links

README excerpt
# Grand-V
**Launcher source:** Rust source and build instructions. The launcher source is separate from the game assets.
The macOS apps are locally signed but are not Developer ID signed or notarized; full macOS/Linux gameplay validation remains pending.
GTA V in the browser
Grand-V is a browser-based port of GTA V built on a reverse-engineered RAGE engine, converted to WebAssembly memory64 with shared-memory workers and WebGPU. The project builds on rea.
A major re-release is planned for Friday, 16 October.
## Features
- Web launcher with Story and Sandbox modes
- Separate saves per mode
- Graphics settings and controller / touch controls
- Experimental multiplayer support
- Frame rate limits: 24, 30, and 60 FPS and experimental 120 FPS.
**ALL NEW WEB UI FOR USERFRIENDLINESS**
**USER FRIENDLY BACK END LAUNCHER TO HOST EVERYTHING OFFLINE FOR YOU TO USE!**
## System Requirements
### Desktop (Primary Target)
| Component | Minimum | Recommended |
|-----------------|----------------------------------|----------------------------------|
| CPU | Modern 4-core processor | — |
| RAM | 8 GB (low-memory mode) | 16 GB or more |
| Graphics | WebGPU-compatible integrated or dedicated GPU with current drivers and browser hardware acceleration enabled | — |
| Browser | Up-to-date Chrome, Edge, or compatible Chromium browser with shared WebAssembly memory64 support | — |
| OS | Windows, macOS, or Linux | Windows (most tested) |
Compatibility on macOS and Linux depends on GPU, drivers, and browser support.
### Mobile
Android and iOS support is experimental. Browser feature availability, memory constraints, and mobile GPU compatibility remain limiting factors.
## Hosting & Setup
The project is designed to be as simple as possible to run.
- Local self-hosting — No certificate required.
- LAN or website hosting — The launcher manages server startup, graphics options, and LAN configuration.
- LAN HTTPS clients must install and trust the certificate generated by the launcher. This is not required when hosting as a standard HTTPS website.
Client devices only need to open the host’s URL in a compatible browser. No separate game installation is required on each client.
## Current Development Focus
Active work is ongoing in the following areas:
- Stability
- Rendering
- Audio
- Streaming
- Compatibility
Please report issues with your device model, OS/browser versions, the type of bug, and steps to reproduce it.
## Disclaimer & Copyright
This project is provided for educational purposes only. 
We do not supply, distribute, or host any game data, mirror files, or proprietary assets belonging to Rockstar Games or Take-Two Interactive. Users are solely responsible for obtaining any required game files through legitimate means.
Grand Theft Auto V and all related trademarks, assets, and intellectual property are the property of their respective owners. This project is not affiliated with, endorsed by, or connected to Rockstar Games or