SebasKitten / Grand-V
git clone https://github.com/SebasKitten/Grand-V.git
launcher-2026.10.18 · 5d ago
GTA V reverse engineered to run natviely in an chromium based web browser, Using WebaAssembly and WebGPU,
—
stars, 24h
—
stars, 7 days
+297
stars, 30 days · #2,735
297
★ total
62
forks · 10 open issues
Star history starts 2026-10-23; the chart appears after the second daily snapshot.
LanguageRust
License—
Created2026-10-12 (11d ago)
Last push1d ago
Watchers19
OwnerUser
GitHub topics
Links
README excerpt
# Grand-V **Launcher source:** Rust source and build instructions. The launcher source is separate from the game assets. The macOS apps are locally signed but are not Developer ID signed or notarized; full macOS/Linux gameplay validation remains pending. GTA V in the browser Grand-V is a browser-based port of GTA V built on a reverse-engineered RAGE engine, converted to WebAssembly memory64 with shared-memory workers and WebGPU. The project builds on rea. A major re-release is planned for Friday, 16 October. ## Features - Web launcher with Story and Sandbox modes - Separate saves per mode - Graphics settings and controller / touch controls - Experimental multiplayer support - Frame rate limits: 24, 30, and 60 FPS and experimental 120 FPS. **ALL NEW WEB UI FOR USERFRIENDLINESS** **USER FRIENDLY BACK END LAUNCHER TO HOST EVERYTHING OFFLINE FOR YOU TO USE!** ## System Requirements ### Desktop (Primary Target) | Component | Minimum | Recommended | |-----------------|----------------------------------|----------------------------------| | CPU | Modern 4-core processor | — | | RAM | 8 GB (low-memory mode) | 16 GB or more | | Graphics | WebGPU-compatible integrated or dedicated GPU with current drivers and browser hardware acceleration enabled | — | | Browser | Up-to-date Chrome, Edge, or compatible Chromium browser with shared WebAssembly memory64 support | — | | OS | Windows, macOS, or Linux | Windows (most tested) | Compatibility on macOS and Linux depends on GPU, drivers, and browser support. ### Mobile Android and iOS support is experimental. Browser feature availability, memory constraints, and mobile GPU compatibility remain limiting factors. ## Hosting & Setup The project is designed to be as simple as possible to run. - Local self-hosting — No certificate required. - LAN or website hosting — The launcher manages server startup, graphics options, and LAN configuration. - LAN HTTPS clients must install and trust the certificate generated by the launcher. This is not required when hosting as a standard HTTPS website. Client devices only need to open the host’s URL in a compatible browser. No separate game installation is required on each client. ## Current Development Focus Active work is ongoing in the following areas: - Stability - Rendering - Audio - Streaming - Compatibility Please report issues with your device model, OS/browser versions, the type of bug, and steps to reproduce it. ## Disclaimer & Copyright This project is provided for educational purposes only. We do not supply, distribute, or host any game data, mirror files, or proprietary assets belonging to Rockstar Games or Take-Two Interactive. Users are solely responsible for obtaining any required game files through legitimate means. Grand Theft Auto V and all related trademarks, assets, and intellectual property are the property of their respective owners. This project is not affiliated with, endorsed by, or connected to Rockstar Games or