Kuan-Mi / UnityDLSSNR
git clone https://github.com/Kuan-Mi/UnityDLSSNR.git
UnityRHI is a Direct3D 12 render hardware interface and native plugin stack for Unity. It records commands in C# and replays them directly on Unity's D3D12 command list, exposing ray tracing, bindless resources, compute, explicit resource barriers, and NVIDIA neural rendering features.
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Star history (as recorded here)
LanguageC++
License—
Created2026-08-29 (1mo ago)
Last push1mo ago
OwnerUser