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Kuan-Mi / UnityDLSSNR

git clone https://github.com/Kuan-Mi/UnityDLSSNR.git

UnityRHI is a Direct3D 12 render hardware interface and native plugin stack for Unity. It records commands in C# and replays them directly on Unity's D3D12 command list, exposing ray tracing, bindless resources, compute, explicit resource barriers, and NVIDIA neural rendering features.

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stars, 24h · #25,406
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stars, 30 days · #32,234
46
★ total
12
forks · 5 open issues

Star history (as recorded here)

2026-10-20 · 46 ★ 2026-10-22 · 46 ★
LanguageC++
License—
Created2026-08-29 (1mo ago)
Last push1mo ago
OwnerUser

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