Evergreen0929 / S4VY
git clone https://github.com/Evergreen0929/S4VY.git
The official implementation of 'S4VY: Segment Anything in Feed-Forward 4D Visual Geometry'
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Created2026-10-01 (21d ago)
Last push6d ago
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# S4VY: Segment Anything in Feed-Forward 4D Visual Geometry **This is a research project from NVIDIA Research.** Jingdong Zhang, Xin Li, Jan Kautz, Wenping Wang, Chris Choy ## About S4VY is a promptable instance segmentation model built on feed-forward 4D visual geometry. It turns RGB observations into class-agnostic 4D instance masks, where each persistent object query tracks one entity across every view, and grounds them in natural language through an agentic system. ## Code **Coming soon.** The code is pending release approval and will be published in this repository. Watch or star the repo to be notified. ## Citation [code]