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Dingo-Shenanigans / ReSkate

git clone https://github.com/Dingo-Shenanigans/ReSkate.git v2.1.1 · 4d ago

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Star history (as recorded here)

2026-10-20 · 1,312 ★ 2026-10-23 · 1,366 ★
LanguageC++
LicenseGPL-3.0
Created2026-10-02 (21d ago)
Last pushtoday
Watchers7
OwnerOrganization

Links

README excerpt
# ReSkate
play it offline, host your own lobbies and dedicated servers, and mod it.
the launcher, the runtime that loads into the game, and the dedicated server.
> ReSkate is a fan project. It is not affiliated with or endorsed by Electronic Arts or Full Circle.
> You need your own copy of skate. on Steam.
## Features
- **Offline play.** No EA servers needed. Your skater, outfits, unlocks and progress are saved on your PC,
 and the game runs even with Steam closed.
- **Multiplayer.**
 - Host a Steam lobby for up to 32 players: public, or joined with a code, with an optional password.
 - Join dedicated servers from the in-game server browser.
 - Proximity voice chat, and text chat with emotes and an optional bad-word filter.
 - Parties in lobbies and on dedicated servers: invite, join, leave, promote.
 - Throwdowns with other players (Jam, Spot Battle and S.K.A.T.E.), and co-op challenges.
- **In-game menu and console.**
 - Map and fast travel.
 - World: time of day, population, district levels, rotating parks.
 - The **Park Editor**: place, move and save objects with freecam, snapping and undo. Save a selection as a
 set and place it again anywhere, on any map.
 - Skater options: first person, movement, boosts, noclip.
 - **Hall of Meat** (off by default): bail and see the bones you hurt, with a skate. 3 style Meat card.
 - **Grind exit triggers** (off by default): press LT or RT while grinding to pick the side you pop
 out to (toe / heel, or left / right), whatever trick and spin you do
 (how it works).
 - Progression, controls, graphics and multiplayer settings.
- **Mods.**
 - Drop a mod in `Mods/` and it is merged into the game at launch. Mods can add custom maps, loading
 screens, cosmetics and scripts.
 - Browse and install mods from the Thunderstore community in the
 launcher. A mod that needs others (a mod pack) brings them with it.
 - Save sets of mods as profiles, switch between them, and share one as a code or a file.
 - Most mod changes apply in game without a restart.
- **Launcher.**
 - Checks that you have the supported game build, and can download exactly that build with your Steam
 account.
 - Keeps ReSkate itself up to date.
## Getting started
1. Download the latest `ReSkate- .zip` from
 Releases.
2. Extract `ReSkateLauncher.exe` and `ReSkate.dll` into **a new, empty folder of their own**, for
 example `C:\Games\ReSkate`. Do **not** put them in Steam's skate. folder: ReSkate keeps its own
 copy of the game there, so Steam updating skate. cannot break it.
3. Run `ReSkateLauncher.exe`.
 - It checks for ReSkate updates, then installs the supported build of the game into that folder
 (about 14 GB of free space).
 - Sign in to Steam when asked, with the account that owns skate. You can scan a QR code with the
 Steam app, or use your username and password with Steam Guard.
 - On later runs it checks the game files and downloads only what is missing.
4. Press **PLAY**.
ReSkate supports one game build at a time (Steam build `25414733`).
#