Open-source plugins that specialize Claude for knowledge-work roles like sales, legal, finance, and support, for use in Claude Cowork.
Framework for creating videos programmatically using React components, with rendering to MP4 and other formats.
JavaScript library for building declarative, component-based user interfaces for web and native platforms.
Opinionated framework for building production-ready, standalone Spring applications with minimal configuration.
A C library for videogame programming with 2D/3D graphics, input, audio, and windowing across desktop, mobile, web, and embedded platforms.
Inference engine for running AI models locally inside apps, with Rust core and Swift, Python, and TypeScript bindings.
Python library that uses LLMs and graph-based pipelines to extract structured data from websites and local documents from a natural-language prompt.
Rust GUI component library and framework for building cross-platform desktop apps on the GPUI rendering engine.
Cross-platform C++ framework for building desktop and mobile apps and VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins and hosts.
Open-source C++ library of computer vision and image processing algorithms, with bindings for Python, Java, and other languages.
A data-driven, ECS-based game engine written in Rust, supporting both 2D and 3D games.
Inference code, checkpoints, and notebooks for Meta's Segment Anything Model (SAM), which produces object masks from points, boxes, or automatically for whole images.
PyTorch library for audio generation research, providing inference and training code for MusicGen, AudioGen, and EnCodec.
A cross-browser library of ready-made CSS animation classes applied by adding a class name to an element.
Open-source SDK for building and running AI agents in Python and TypeScript, with a fully assembled harness and a model-agnostic agent loop.
Sandboxed execution system that runs untrusted code on Windows, Linux, and macOS using OS-native sandboxes or VMs behind one policy model.
TypeScript library for building type-safe production applications with typed errors, dependency injection, structured concurrency, and schema validation.
Cross-platform C library for low-level access to graphics, input, audio, and windowing, used to build games and multimedia software.
Source for Firebase's open-source Apple platform libraries, covering auth, Firestore, messaging, storage, and more for iOS and macOS apps.
Python library providing GPU-accelerated tensor computation like NumPy, plus a tape-based autograd system for building deep neural networks.