Interactive isometric maps that explain issues, services and systems through places, people and connected stories.
An agent skill for creating detailed, interactive isometric illustrations of real-world machines and complex systems. Generates polished SVGs with optional WebGL shaders and 3D effects.
OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
Browser extension for rendering an isometric pixel art version of your GitHub contribution graph.
Six isometric line figures that answer the pointer. For React and for anything with a DOM.
IsoCity: City building simulation game.
GemRB is a portable open-source implementation of Biowareβs Infinity Engine.
Animated, explorable diagrams for Claude and other coding agents, from a short JSON spec.
Agents Office v3 (Beta) β a headless office where AI agents do real work
FIFE is a multi-platform isometric game engine
An agent skill that turns an architecture discussion into an explorable isometric atlas: one data file, an interactive map and a generated SYSTEM.md
Claude skill that draws interactive isometric figures in a single HTML file
Anima: a Claude Code skill that turns a biology idea into an interactive, sourced, isometric figure. Dopamine receptors, stimulants, addiction circuits, semaglutide.
A live isometric world in the browser: a seaside town, a new city, a farming village and a Starship launch site, all simulated in real time. Built with Claude Opus 5.5, three.js, TypeScript and Next.js.
Unofficial interactive isometric architecture map of pingdotgg/t3code
Turn photographs into quiet source-colour isometric paper miniatures with four combinable output modes.
A town simulation in pale isometric line art, on the bevy-ts ECS and Pixi
Figures the community made with Anatomy, each rebuilt from source in a locked sandbox. Submit yours through your agent or a Gist.
Take a real UI component apart. A Claude Code skill + runtime that explodes a live component into paint layers, states and tokens. Nothing is redrawn, no number is typed.
Isometric games made easy β an agentic game kit. 12 agent skills over 9 zero-dependency TypeScript packages. Type one sentence, get a playable game.
An illustrated multi-agent village strategy game. Set objectives; residents gather, build, upgrade and recruit. Battle, inspect decisions and test AI agents. No API key required.
A Diablo-class isometric action RPG in the browser where every texture, mesh, rig, animation and sound is generated procedurally at runtime. Three.js, zero external assets.