Framework for creating videos programmatically using React components, with rendering to MP4 and other formats.
Google's open-source SDK for building natively compiled mobile, web, and desktop apps from a single Dart codebase.
MCP server and Unity Editor package that lets AI assistants control scenes, scripts, assets, tests, and builds in Unity.
A C library for videogame programming with 2D/3D graphics, input, audio, and windowing across desktop, mobile, web, and embedded platforms.
Inference engine for running AI models locally inside apps, with Rust core and Swift, Python, and TypeScript bindings.
Rust GUI component library and framework for building cross-platform desktop apps on the GPUI rendering engine.
A mod loader and C++ modding SDK for Geometry Dash that provides hooks, UI, and tooling for building mods.
Inference code, checkpoints, and notebooks for Meta's Segment Anything Model (SAM), which produces object masks from points, boxes, or automatically for whole images.
PyTorch library for audio generation research, providing inference and training code for MusicGen, AudioGen, and EnCodec.
A React framework for building full-stack web applications with server rendering, static generation, and routing.
Open-source TypeScript SDK for embedding spreadsheet, document, presentation, and table editing into your own applications.
TypeScript library for building type-safe production applications with typed errors, dependency injection, structured concurrency, and schema validation.
A library of model optimization techniques (quantization, pruning, distillation, NAS, speculative decoding, sparsity) that exports compressed checkpoints for inference frameworks.
Swift SDK running open-source speech models (ASR, TTS, VAD, speaker diarization) locally on Apple devices via CoreML and the Neural Engine.
Python library providing GPU-accelerated tensor computation like NumPy, plus a tape-based autograd system for building deep neural networks.