One framework for creating powerful cross-platform games.
Scalable open-source game backend server: multiplayer, matchmaking, leaderboards, chat, and social features for games.
最全面的游戏开发技术图谱(Game Development Map)。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。
Java / JavaFX / Kotlin Game Library (Engine)
A wonderful list of Game Development resources.
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
🎮 Your friendly TypeScript 2D game engine for the web 🗡️
A game framework written with osu! in mind.
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
jforgame是一个一站式游戏服务器开发框架。包含游戏服务器开发所需要的各种组件,比如socket服务端与客户端,高性能线程模型,自定义二进制消息编解码,自定义orm工具,异步持久化方案,游戏热更新,配置表自动化仓库,游戏通用工具等等,同时提供大量业务案例以供学习。亦可用于其他socket应用,例如及时聊天等。
A High-Performance Distributed Game Server Framework in Go
A small C# game framework
The *cutest* framework out there for creating 2D and 3D games in C++!
Production-ready modular Unity framework: UE-inspired Gameplay Ability System, zero-GC core, HybridCLR hot-update, Luban config pipeline, data-driven build & atlas workflows. DI-friendly, deterministic, cross-platform, CI-ready. 生产级模块化 Unity 框架:类虚幻引擎 GAS 玩法能力系统 · 零 GC 核心 · HybridCLR 热更新 · Luban 配置管线 · 数据驱动构建与图集工作流。DI 友好 · 确定性构建 · 跨平台 · CI 就绪。
High-performance C# ECS
An open-source toolbox that takes a game all the way "from idea → built → live" — Unity/Godot/Cocos/Laya clients + one .NET server. | 开源游戏全流程工具箱:Unity/Godot/Cocos/Laya 客户端 + .NET 服务器,从想法到上线一站搞定。
A zero-boilerplate games programming framework for Python 3, based on Pygame.
Godot template and component-based framework for 2D games.
A modular, extensible 2D game framework for .NET.